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Re: Game Development: Render Dock

How about finally making a port that acts like a charterstone, and a smaller version which acts as a home dock/portico/hearth fire Big port: expensive, but boats can fast travel to any such dock. Same rule as for charter stone apply Small port: Works as the current port, but ...
by wlkk011
Fri May 29, 2020 1:16 am
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

This is something proiblem. Can we remove a home dock for a Snekkja or knarr? Like if I am killed by loftar, he took my key and drive my Snekkja away. Before I can bashed my dock to diabled the Snekkja back to my home dock, but now I have to wait ...
by wlkk011
Fri May 29, 2020 1:13 am
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

nice up8 +1
by Cayur
Thu May 28, 2020 10:31 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

... Docks could start cheap as a shitty little "jetty" and slowly expanded to be able to accommodate ships and even a fleet. Earlier docks could serve as an outdoor lock for small boats like dugouts and rowboats. The dock would grow from a boat launch to a port alongside the growth ...
by Apocoreo
Thu May 28, 2020 10:10 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

How about finally making a port that acts like a charterstone, and a smaller version which acts as a home dock/portico/hearth fire Big port: expensive, but boats can fast travel to any such dock. Same rule as for charter stone apply Small port: Works as the current port, but ...
by Lunarius_Haberdash
Thu May 28, 2020 8:46 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

jorb wrote:[*] Docks can now only be destroyed using Siege Equipment.


Nice update, I really agree with this part of it.
by Kuddie
Thu May 28, 2020 8:31 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

How about finally making a port that acts like a charterstone, and a smaller version which acts as a home dock/portico/hearth fire Big port: expensive, but boats can fast travel to any such dock. Same rule as for charter stone apply Small port: Works as the current port, but ...
by SovietUnion
Thu May 28, 2020 8:10 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

Make lockpicking require some expensive skill and make it non cancelable act, making the thief vulnerable.
by shubla
Thu May 28, 2020 8:07 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

Regardless of the game implications of leaving your boat on a shore, undocked, and unattended...it should not take hours even with the best lock. Just because safe palisades give a false sense of security for a day, doesn't mean the entire game needs to hold your hand. Keep someone at the ship, or r...
by Stoneface
Thu May 28, 2020 8:03 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181

Re: Game Development: Render Dock

Also maybe we now need a stone quay like structure, like a big wharf or pier that can fit more than 2 boats but is very expensive. It could be a fun thing for boat parking at markets and larger villages that don't want to make 10 docks just to keep all their boats safe. This sounds like an excellen...
by Lunarius_Haberdash
Thu May 28, 2020 7:54 pm
 
Forum: Announcements
Topic: Game Development: Render Dock
Replies: 103
Views: 18181
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