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Dock Destroyed...

... stuff from one tar kiln thats weeks from 23 tar kilns it was one week i built 23 kilns and burnt wood in them for a week to be able to build my dock and some chav came over and vandalised it destroying my weeks work. for those of us who actually have to go to work this is simply ... (insert ...
by Longshanks87
Mon Feb 19, 2018 8:32 pm
 
Forum: The Moot
Topic: Dock Destroyed...
Replies: 44
Views: 7877

Expeditions [idea by DPbIH aka Kerrigan]

... the party teleportes into 1 location; - you may take horses, wagons, knars (you may teleport back to the normal world on the knarr, using the dock). Flora: - the new plants should be worthy of travelling for; - quality nodes for the trees; - quality of the trees and herbs should be upgraded; ...
by LadyGoo
Sun Feb 18, 2018 9:39 pm
 
Forum: Critique & Ideas
Topic: Expeditions [idea by DPbIH aka Kerrigan]
Replies: 14
Views: 2147

Re: Dock's one last travel

Meh, idk. Should perhaps have better defenses, quite simply.
by jorb
Thu Feb 15, 2018 1:07 pm
 
Forum: Critique & Ideas
Topic: Dock's one last travel
Replies: 1
Views: 250

Re: Keys.. Lost and Stolen..

... seen others are having. it is not like i am asking that the ability for knars to use roads be removed .. or to get rid of the new addition of the dock. which are both far more insane than what i am suggesting i am just asking for something that will make life a bit easier and lessen the punishment ...
by Alchist
Tue Feb 13, 2018 1:15 am
 
Forum: Critique & Ideas
Topic: Keys.. Lost and Stolen..
Replies: 10
Views: 1134

Dock's one last travel

since docks are expensive make it allow one last travel after destroyed, in case you're out there while it's destroyed
by iamahh
Mon Feb 12, 2018 3:26 pm
 
Forum: Critique & Ideas
Topic: Dock's one last travel
Replies: 1
Views: 250

Re: Game Development: Navy Seals

... roads are more work to setup, I have seen some that enable you to traverse basically the whole height of the world in less than a minute. The dock only removes one leg of the trip, but it still is teleportation and sucks. So regarding the dock I would have been way more happy with removing ...
by loftar
Thu Feb 01, 2018 2:47 pm
 
Forum: Announcements
Topic: Game Development: Navy Seals
Replies: 109
Views: 22806

Re: Game Development: Navy Seals

I like the new dock but I don't really think you should be able to port with a knarr I have to say ... I do think the cost of the dock is expensive but then it does seem appropriate seeing as you can now port home with a big cargo ...
by Amanda44
Thu Feb 01, 2018 12:56 pm
 
Forum: Announcements
Topic: Game Development: Navy Seals
Replies: 109
Views: 22806

Re: Game Development: Navy Seals

Just built a dock for the knar and seeing how easily it can be broken, I think that it definitely should cost less, I mean tarsticks of course.
by ribaeda
Thu Feb 01, 2018 12:45 pm
 
Forum: Announcements
Topic: Game Development: Navy Seals
Replies: 109
Views: 22806

Re: Game Development: Navy Seals

... you to walk on another object, quite simply. Make the player walk on air and just render the object below. make thin hitboxes on edges of the dock. It could work, or then not.
by shubla
Thu Feb 01, 2018 10:58 am
 
Forum: Announcements
Topic: Game Development: Navy Seals
Replies: 109
Views: 22806

Re: Game Development: Navy Seals

... roads are more work to setup, I have seen some that enable you to traverse basically the whole height of the world in less than a minute. The dock only removes one leg of the trip, but it still is teleportation and sucks. So regarding the dock I would have been way more happy with removing ...
by Granger
Thu Feb 01, 2018 9:52 am
 
Forum: Announcements
Topic: Game Development: Navy Seals
Replies: 109
Views: 22806
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