... travelling or trading by them absolutelly useless. 3. There are still no normal local markets in the game, with their own currency. 4. There are oceans, that makes trading possible only on your local continent. It must be very worthy trade to let you travel between continents for trade. So, we ...
Big oceans are perfect for exploratory events: - Ghost Ship: battle the dead for some loot - Save the Castaway: take a shipwrecked NPC to land - Treasure Island - Shipwrecks
Oceans are large and boring, and they should be. Why should they be? Because the game is not about ocean. Using lot of time to make travel of people who use knarr more pleasant is not best use of time. Who are you to determine ...
... to your solutions: 1. Unrealistic and was said, it's not gonna happen unless it's something nuke-worthy. 2. Travel is getting nerfed. Traversing oceans isn't fun if You do it a lot and there are people crying it should be even more boresome. 3. Specialisations won't fix anything if something ...
... to your solutions: 1. Unrealistic and was said, it's not gonna happen unless it's something nuke-worthy. 2. Travel is getting nerfed. Traversing oceans isn't fun if You do it a lot and there are people crying it should be even more boresome. 3. Specialisations won't fix anything if something ...
Oceans are large and boring, and they should be. Why should they be? Because the game is not about ocean. Using lot of time to make travel of people who use knarr more pleasant is not best use of time. I bet You say this ...