Probably already been covered, but I'd like to see (venomous) snakes, turtles/tortoises, turkey, cougars, wolves and moose. Rabbit hutches, if they havent been brought up (have to have been), would also be nice. Maybe even an alligator or snapping turtle as a rare, really dangerous encounter ...
... out a lot easier for newbies. And yeah, like someone else posted, I saw this weird walking tree thing that was going at least as fast as a rabbit while walking in the forest. To confirm that I'm not crazy, WTF was that? o_O
Way too complex of a toy for just rabbit hunting. What if the falcon's q raised the rabbit q? Still, it is just a rabbit. If it found more powerful creatures the higher q it was (1-15 rabbits and chickens, 16-30 foxes, et cetra) it would ...
novaalpha wrote:Way too complex of a toy for just rabbit hunting.
What if the falcon's q raised the rabbit q?
Still, it is just a rabbit. If it found more powerful creatures the higher q it was (1-15 rabbits and chickens, 16-30 foxes, et cetra) it would be worth it.
And you can only get the 'honouring' XP for burying those on your kin list. Otherwise you'll never see another corpse because everyone wants some LP from that random newbie who died to a rabbit.
... pepto bismo. Sharks might be a possible threat, but it might be unbalanced seeing how swimming is already dangerous enough as is. Maybe increased rabbit, rats, and fox spawns, since I see much MORE boars than foxes.
... Chickens should be the hardest to track, and Bears the easiest, with the other in between. Why? Because a bear is a big motherfucking animal and a rabbit is a little itty-bitty bunny wabbit. And besides, someone with low Per*Exp probably has low combat stats, and would want to avoid Bears and Boars ...