Search found 897 matches: ships

Return to advanced search

Re: Walls for water

... worthless when all the men wall the waters. I did mention low soak and bwall cornerpost dependency. Expensive low-soak high-HP chains that block ships but not rafts and maybe not boats seem to me the best idea if the devs are unwilling to implement mooring and anchoring features.
by ven
Mon Apr 11, 2016 10:22 pm
 
Forum: Critique & Ideas
Topic: Walls for water
Replies: 14
Views: 1350

Walls for water

More like low soak chains from cornerpost to cornerpost so that we can wall off water areas. We need some security for our ships.
by ven
Mon Apr 11, 2016 9:03 pm
 
Forum: Critique & Ideas
Topic: Walls for water
Replies: 14
Views: 1350

Re: Which features should be focused by devs?

... could be possible to be a travelling nomad/ranger/burglar I think this would fit many people's playstyle. Somekind of claim system for big boats/ships and wagons would be nice. Maybe ships could have some rooms inside them. (And mobile claims in some form of course)
by shubla
Fri Apr 08, 2016 3:22 pm
 
Forum: The Inn of Brodgar
Topic: Which features should be focused by devs?
Replies: 113
Views: 21121

Re: Which features should be focused by devs?

... to be implemented because they don't like them. Biomes started receiving new forageables in order to make them more unique. And now we have ships. A security measure updade is pending.
by ven
Fri Apr 08, 2016 10:27 am
 
Forum: The Inn of Brodgar
Topic: Which features should be focused by devs?
Replies: 113
Views: 21121

Re: Pre-Announcement: Siege Changes

... At that point in time the shields will start to regenerate on their own. The owner of the POS can bring the shields up to the 50% mark by using ships with shield transporter modules (such as Basilisks, Scimitars, Ospreys i.e. POSpreys, or any other ship that can fit them and stay cap-stable). ...
by JuroTheDragon
Tue Apr 05, 2016 10:24 pm
 
Forum: Announcements
Topic: Pre-Announcement: Siege Changes
Replies: 246
Views: 37657

Man's Worst Enemy: Light

I'm a pirate movie fanatic. Everyone knows that pirates wore eye-patches so that when they went below the decks of their ships they wouldn't have to wait for their eyes to adjust to the lower levels of light. Anyone who's stumbled into things after going back into their parent's basement ...
by Burinn
Fri Mar 25, 2016 8:15 pm
 
Forum: Critique & Ideas
Topic: Man's Worst Enemy: Light
Replies: 7
Views: 857

Long Term Development Goals

... while the bottom part is tundra, and over there is swamp land and so on. Maybe it could even be huge islands separated by seas that require larger ships to cross. The point is, each area of the world would be unique and not just randomly placed biomes. To add to this, each region would have it's ...
by Garfy
Tue Mar 15, 2016 8:02 am
 
Forum: Critique & Ideas
Topic: Long Term Development Goals
Replies: 12
Views: 1286

Re: [Ratonces] Thinking about playing the game again

... If they're successful they'll return with the criminals skull. Crossroads are gone. Keys aren't perfect but suck a lot less. We now have giant ships. Rare, regionalized materials such as alt and ice which are incredibly valuable because of their effects, such as instantly finishing your entire ...
by LordRato
Sat Mar 12, 2016 2:08 am
 
Forum: The Inn of Brodgar
Topic: [Ratonces] Thinking about playing the game again
Replies: 16
Views: 1512

Re: [Ratonces] Thinking about playing the game again

... If they're successful they'll return with the criminals skull. Crossroads are gone. Keys aren't perfect but suck a lot less. We now have giant ships. Rare, regionalized materials such as alt and ice which are incredibly valuable because of their effects, such as instantly finishing your entire ...
by TeckXKnight
Sat Mar 12, 2016 1:43 am
 
Forum: The Inn of Brodgar
Topic: [Ratonces] Thinking about playing the game again
Replies: 16
Views: 1512

Naming items

... inspection and inventory mouseover. It could cost additional ingredients to prevent spam. It would also be interesting if we could name boats, ships, and wagons.
by ven
Mon Mar 07, 2016 10:28 pm
 
Forum: Critique & Ideas
Topic: Naming items
Replies: 3
Views: 387
PreviousNext

Return to advanced search