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Re: Escapist on a plate

... destructive raids. Basically, you ought to be able to scale walls, but only unarmed and unarmoured. The claim would defend itself (guard dogs, traps, etc) and the longer you stay the more dangerous it should get. Of course, entering itself should come with a hefty risk, so people don't game ...
by Potjeh
Sun Apr 18, 2010 10:36 am
 
Forum: The Inn of Brodgar
Topic: Escapist on a plate
Replies: 75
Views: 17051

Re: Escapist on a plate

Well, guard dogs, traps, burying containers, bounty boards, jails you can summon criminals at if you have a scent and combat bonuses for being on your own claim would all go a ways to fixing the problem. I personaly would like the ...
by Zerak
Sun Apr 18, 2010 6:37 am
 
Forum: The Inn of Brodgar
Topic: Escapist on a plate
Replies: 75
Views: 17051

Re: Escapist on a plate

Well, guard dogs, traps, burying containers, bounty boards, jails you can summon criminals at if you have a scent and combat bonuses for being on your own claim would all go a ways to fixing the problem. I personaly would like the ...
by ThirdEmperor
Sun Apr 18, 2010 6:23 am
 
Forum: The Inn of Brodgar
Topic: Escapist on a plate
Replies: 75
Views: 17051

Re: Game balance: character development vs raiding

well, what about traps? Traps would be good and all but there's an interesting issue at hand here... Anything farmers can do, greifers / raiders can equally do. One of the big issues seems to be quite simply, that a lot of people ...
by Lothaudus
Sun Apr 18, 2010 5:53 am
 
Forum: Critique & Ideas
Topic: Game balance: character development vs raiding
Replies: 27
Views: 2837

Re: Game balance: character development vs raiding

well, what about traps?
has been discussed quite a lot and makes sense, both for defense and also hunting.

stuff that should also help:
"ancestor knowledge" that doesn't get lost on death, capped/flattened/quicker char development, and making babies of course ^^
by VowOfSilence
Sun Apr 18, 2010 4:32 am
 
Forum: Critique & Ideas
Topic: Game balance: character development vs raiding
Replies: 27
Views: 2837

Re: Game balance: character development vs raiding

... are the ones that are hit hardest by the 75% LP loss). A way to make ranged combat work easier when hunting animals (such as animal-only leg traps) would mean hunters could be less dependent on PvP skills.
by Swordmage
Sat Apr 17, 2010 10:11 pm
 
Forum: Critique & Ideas
Topic: Game balance: character development vs raiding
Replies: 27
Views: 2837

Re: IT'S A TRAP! Part 2

You wouldn't need revenge if they didn't take your stuff at all because they were afraid of your traps, but yes, revenge is the secondary purpose of traps, and it should be harsh, painful revenge in order to discourage would be thieves. :evil:
by ThirdEmperor
Wed Apr 14, 2010 8:13 pm
 
Forum: Critique & Ideas
Topic: Trap megathread animal hunting traps and PC traps
Replies: 84
Views: 10830

Re: IT'S A TRAP! Part 2

You guys seem to forget that traps aren't meant to inflict penalties upon those who steal your stuff, they're meant to make the penalties seem severe enough that they decide it isn't worth it. I thought that was locks / modern security ...
by theTrav
Wed Apr 14, 2010 12:50 pm
 
Forum: Critique & Ideas
Topic: Trap megathread animal hunting traps and PC traps
Replies: 84
Views: 10830

Re: IT'S A TRAP! Part 2

I know this post is old but it seems to be the authoritive post on traps so I'll post here instead of starting a new post a new thread. It seems to me that the main problem with all these traps is that they're all hidden. You guys seem to forget that traps ...
by ThirdEmperor
Wed Apr 14, 2010 12:31 pm
 
Forum: Critique & Ideas
Topic: Trap megathread animal hunting traps and PC traps
Replies: 84
Views: 10830

Re: In Which Josan Trolls Lman

No no I don't dislike you Lman. I don't dislike anyone in this game yet. I just think people falling into trolling traps is hysterical. Well played.
by ChampionRyu
Mon Apr 12, 2010 11:52 pm
 
Forum: The Inn of Brodgar
Topic: In Which Josan Trolls Lman
Replies: 80
Views: 9185
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