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Re: Stockpiles

KoE wrote:If all unclaimed build signs immediately decay on one hit (which puts an even higher premium on Yeomanry), people will just switch to Roundpole Fences, or, hell, Roundpole Fence gates and using those as traps.

Truthfully, that's more a problem with the combat system though.
by Lothaudus
Sat Apr 10, 2010 4:37 am
 
Forum: Critique & Ideas
Topic: Stockpiles
Replies: 87
Views: 16191

Re: Stockpiles

... (which puts an even higher premium on Yeomanry), people will just switch to Roundpole Fences, or, hell, Roundpole Fence gates and using those as traps. I believe the original 'problem' was cleaning up all the ugly build signs after they've been used. Also, if 'stockpiles' are actual buildable ...
by sabinati
Fri Apr 09, 2010 8:21 pm
 
Forum: Critique & Ideas
Topic: Stockpiles
Replies: 87
Views: 16191

Re: Stockpiles

... (which puts an even higher premium on Yeomanry), people will just switch to Roundpole Fences, or, hell, Roundpole Fence gates and using those as traps. fences decay, though
by Jackard
Fri Apr 09, 2010 8:11 pm
 
Forum: Critique & Ideas
Topic: Stockpiles
Replies: 87
Views: 16191

Re: Stockpiles

... (which puts an even higher premium on Yeomanry), people will just switch to Roundpole Fences, or, hell, Roundpole Fence gates and using those as traps. I believe the original 'problem' was cleaning up all the ugly build signs after they've been used. Also, if 'stockpiles' are actual buildable ...
by KoE
Fri Apr 09, 2010 8:06 pm
 
Forum: Critique & Ideas
Topic: Stockpiles
Replies: 87
Views: 16191

Re: Fish Pond or Artificial River

It'd be nice if we could connect it to the river, to replenish fish stores with fish swimming down stream or up stream. Then we'd have traps on both ends of the channel, that way, fish go in, but they don't come out.
by Teh_Az
Fri Apr 09, 2010 6:40 am
 
Forum: Critique & Ideas
Topic: Fish Pond or Artificial River
Replies: 6
Views: 632

What is the toughest animal you taken down melee only?

No water tricks, no animal traps, no long range call down thunder while behind palisade, I mean up front slug-fest.

For me it's a lvl V bear, trying to find a lvl VI one for the next step upwards.
by Dataslycer
Thu Apr 08, 2010 2:36 am
 
Forum: The Inn of Brodgar
Topic: What is the toughest animal you taken down melee only?
Replies: 12
Views: 1717

Fish Pond or Artificial River

Wouldn't be cool if we could redirect river currents to wherever we want them, and then maybe place fish traps there to keep fish at a steady supply? Channel digging wouldn't be so hard a landscaping function now would it? I know this fits the trench digging idea, so I'll couple ...
by Teh_Az
Wed Apr 07, 2010 1:53 am
 
Forum: Critique & Ideas
Topic: Fish Pond or Artificial River
Replies: 6
Views: 632

Rabbit Trap

This is my Idea for a harvestable item that could go under basic mechanics. Its basically one of those traps where a critter runs in and grabs the bait causing a spring or w/e to go off trapping him in the cage. How it'd work is there would be a meter for bait and a 2x2 grid ...
by Bumble
Tue Apr 06, 2010 10:41 pm
 
Forum: Critique & Ideas
Topic: Trap megathread animal hunting traps and PC traps
Replies: 84
Views: 10830

Re: Walling

Its true I hate how those construction signs are littered everywhere and can't even decay.
I'd like to see different traps and ways to kill for each animal.
by Brickbreaker
Sat Apr 03, 2010 3:30 am
 
Forum: Critique & Ideas
Topic: Walling
Replies: 14
Views: 1407

Re: Unarmed Combat or Marksmanship?

... its possible to solo them nicely @ 10 MM, and it needs about 50 unarmed to do the same. For bears MM is also nice, from a boat or using boat traps (they smash through building signs and such), no clue what unarmed you need there. So, if your quick trapping stuff, go for MM, but know that ...
by Thijssnl
Thu Apr 01, 2010 1:30 pm
 
Forum: How do I?
Topic: Unarmed Combat or Marksmanship?
Replies: 3
Views: 619
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