Thoughts on the further development of Haven & Hearth? Feel free to opine!
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- The Rules
by jorb » Mon Sep 07, 2015 1:12 pm
- 0 Replies
- 599853 Views
- Last post by jorb
Mon Sep 07, 2015 1:12 pm
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- New Updates to Foraging.
by Jfloyd » Fri Sep 11, 2009 5:02 am
- 0 Replies
- 278 Views
- Last post by Jfloyd
Fri Sep 11, 2009 5:02 am
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- Announcement Updates
by StoreClerk » Thu Sep 10, 2009 9:36 pm
- 2 Replies
- 290 Views
- Last post by StoreClerk
Thu Sep 10, 2009 11:55 pm
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- New skill: appraisal
by Onionfighter » Thu Sep 10, 2009 12:06 am
- 7 Replies
- 888 Views
- Last post by g1real
Thu Sep 10, 2009 4:33 pm
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- Metals
by Pacho » Thu Sep 10, 2009 9:29 am
- 1 Replies
- 220 Views
- Last post by poltifar
Thu Sep 10, 2009 10:01 am
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- Decaying Claims
by farmchamp » Tue Sep 08, 2009 5:18 am
- 4 Replies
- 638 Views
- Last post by Pacho
Thu Sep 10, 2009 9:35 am
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- Advanced wounds, medicine/leeching
by theTrav » Fri Jun 26, 2009 5:29 am
- 17 Replies
- 1788 Views
- Last post by theTrav
Thu Sep 10, 2009 7:30 am
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- Model temperature
by theTrav » Thu Sep 10, 2009 6:43 am
- 0 Replies
- 245 Views
- Last post by theTrav
Thu Sep 10, 2009 6:43 am
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- Shortages and Boredom
by kobnach » Wed Sep 09, 2009 3:59 am
- 23 Replies
- 2240 Views
- Last post by theTrav
Thu Sep 10, 2009 5:08 am
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- Suggestions for new stuff and various changes
by Brosephine » Wed Sep 09, 2009 9:26 pm
- 12 Replies
- 1701 Views
- Last post by kobnach
Thu Sep 10, 2009 1:15 am
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- Prospecting in natural caves
by Machenoid » Wed Sep 09, 2009 7:46 am
- 17 Replies
- 2176 Views
- Last post by theTrav
Wed Sep 09, 2009 10:56 pm
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- Imbalance: Ranger-Stuff for Uberchars
by 57thDamned » Wed Sep 09, 2009 12:02 pm
- 4 Replies
- 466 Views
- Last post by Pumpkin
Wed Sep 09, 2009 2:33 pm
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- On the new world and features
by Brosephine » Tue Sep 08, 2009 1:05 am
- 17 Replies
- 2322 Views
- Last post by sabinati
Wed Sep 09, 2009 1:37 pm
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- Quality and Claims
by Pacho » Tue Sep 08, 2009 8:07 pm
- 13 Replies
- 1444 Views
- Last post by niltrias
Wed Sep 09, 2009 10:42 am
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- Let's do some math...
by Peter » Tue Sep 08, 2009 11:47 pm
- 22 Replies
- 2317 Views
- Last post by PhaedrothSP
Wed Sep 09, 2009 9:20 am
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- life guards.. kinda not really
by theTrav » Tue Sep 08, 2009 4:48 am
- 8 Replies
- 871 Views
- Last post by kobnach
Tue Sep 08, 2009 10:57 pm
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- Iron ploughs not durable enough
by Potjeh » Tue Sep 08, 2009 3:51 pm
- 6 Replies
- 702 Views
- Last post by Blaze
Tue Sep 08, 2009 5:58 pm
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- Palisade Decay Rate
by Humps » Sun Sep 06, 2009 9:34 pm
- 11 Replies
- 3116 Views
- Last post by loftar
Tue Sep 08, 2009 2:39 pm
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- New Items for the New Map!
by Jfloyd » Sun Sep 06, 2009 6:00 pm
- 18 Replies
- 2018 Views
- Last post by poltifar
Tue Sep 08, 2009 11:50 am
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- Forum Suggestion: Deletion of threads.
by Ferinex » Tue Sep 08, 2009 3:31 am
- 8 Replies
- 820 Views
- Last post by sabinati
Tue Sep 08, 2009 5:29 am
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- A short tutorial.
by Jfloyd » Mon Sep 07, 2009 5:20 pm
- 1 Replies
- 307 Views
- Last post by ZestyLemons
Mon Sep 07, 2009 11:38 pm
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- To fix Thief Grief, 'hot' items.
by kholhaus » Sat Sep 05, 2009 7:25 pm
- 26 Replies
- 5084 Views
- Last post by eql
Mon Sep 07, 2009 6:17 pm
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- more UI space
by theTrav » Fri Sep 04, 2009 10:01 am
- 26 Replies
- 3211 Views
- Last post by theTrav
Mon Sep 07, 2009 4:17 am
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- Do not introduce new monsters until their AI is improved.
by Tulsky » Sun Sep 06, 2009 1:47 pm
- 6 Replies
- 742 Views
- Last post by jorb
Sun Sep 06, 2009 8:09 pm
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- Alternate Sound Pack
by eql » Thu Aug 13, 2009 11:32 am
- 12 Replies
- 1661 Views
- Last post by sabinati
Sun Sep 06, 2009 1:44 pm
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- Poo
by kaka » Thu Sep 03, 2009 5:41 pm
- 25 Replies
- 10322 Views
- Last post by Potjeh
Sat Sep 05, 2009 9:38 pm
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