Ben and Reaver: Luring noobs to an island and killing them.

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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby rye130 » Sun May 16, 2010 4:26 am

Igglebert wrote:Do you happen to know what grid that all this occurred on?


C3, found it on the world map, north of Constantinople.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby FantasticFox » Sun May 16, 2010 4:29 am

Who's claim was it on?
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Igglebert » Sun May 16, 2010 4:30 am

Well if you travel south east of that grid you will end up in D4 its pretty safe there an I'm sure you would be too. As long as you don't cause any trouble BN would be more than happy to let you live there.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby DukeBenjy » Sun May 16, 2010 5:24 am

Wasn't griefing. Rok was with us in almost forming a village. Guy wasn't very good at playing friendly games with us. You just happened to be with him at the time. Sorry there Zesty boys.
I once was a man of murder, grief, and sadness. No more.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby ZestyLemons » Sun May 16, 2010 5:38 am

DukeBenjy wrote:Wasn't griefing. Rok was with us in almost forming a village. Guy wasn't very good at playing friendly games with us. You just happened to be with him at the time. Sorry there Zesty boys.


That's bull and you know it. Why did you kill all three of us then? I begged for you to stop. Killing a three day old and a two hour old player is griefing in my book. Thanks to you, my brother's quit for good too, he wasn't too happy about World two, and getting killed after JUST starting isn't fair.

You didn't have to kill us, but now you've got three bounties on you.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Skorm » Sun May 16, 2010 6:28 am

ZestyLemons wrote:
DukeBenjy wrote:Wasn't griefing. Rok was with us in almost forming a village. Guy wasn't very good at playing friendly games with us. You just happened to be with him at the time. Sorry there Zesty boys.


That's bull and you know it. Why did you kill all three of us then? I begged for you to stop. Killing a three day old and a two hour old player is griefing in my book. Thanks to you, my brother's quit for good too, he wasn't too happy about World two, and getting killed after JUST starting isn't fair.

You didn't have to kill us, but now you've got three bounties on you.


i bet anothe griefer would love to take em, you know, rangers and hunter are preatty common
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Resture » Sun May 16, 2010 8:16 am

ZestyLemons wrote:So I met up with a few guys, and encouraged a new player.
There was me, Rok, and my brother there. I was only on my third day of playing, Rok was about on the same, bit longer, and then there was my brother who had just started the game two hours ago.

After starting off nicely, meeting new folk and stuff, BEN and REAVER came along an convinced us to start up a settlement on the island.

They promptly tricked us into leading our boat there and setting up hearth fires.

After that, Ben posted a note in a Wicker basket and prompted Rok to read it. It read "Shut up bitch" and then Ben killed all three of us. Noobs trapped on an island with hearths set there as well.
Reaver abused the lift-boat glitch to lift our boat out of the water, and kept us stranded there. I had absolutely no idea, after just beginning to play.

I believe that this was harsh and unfair. Being tricked into a trap like that. We asked for him to stop, and instead he just murdered us three. It didn't seem like he was after LP or any personal items, but just for the griefing purpose. I find it's unbelievably unfair to trap noobs on an island and kill them off just because we didn't know any better.

Once again, their names are Ben and Reaver. They live in a village marked here.

I really believe this isn't fair. I just started the game. Literally my third day playing. I feel awful for all the hard effort I've put into the game, only to be lost by griefers.

Edit: I realize how much of my work I've lost now. Thanks to these two griefers, I've lost roughly half the work I had done. Including my Yeomanry.


Weird. I was friends with Ben and Rok. I was wondering where ben went.. I figured he died or something.. but now I know the story. Glad I didn't help run the village like he wanted me to. fuck. He tried to get me and my girlfriend to come help out. That would of just been fucking lame.
He gave me a note, too.. that said the same thing.. But he only knocked me out. I guess I was just lucky. He let me keep the note as a sweet souvenir.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Zamte » Sun May 16, 2010 10:16 am

Kind of a stupid move whatever the situation. That lake is just northeast of Nople, and is commonly used to get north into C1/2. Leaving murder scents there is like leaving them in the middle of the highway.
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Lightning2 » Sun May 16, 2010 10:19 am

Zamte wrote:Kind of a stupid move whatever the situation. That lake is just northeast of Nople, and is commonly used to get north into C1/2. Leaving murder scents there is like leaving them in the middle of the highway.


The point is, who is gonna track them?
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Re: Ben and Reaver: Luring noobs to an island and killing them.

Postby Zamte » Sun May 16, 2010 10:47 am

Lightning2 wrote:
Zamte wrote:Kind of a stupid move whatever the situation. That lake is just northeast of Nople, and is commonly used to get north into C1/2. Leaving murder scents there is like leaving them in the middle of the highway.


The point is, who is gonna track them?


I went up, cuz it's like a 2 minute trip from nople. There's three dead bodies laying along the island, but I didn't see any scents. Unfortunately my melee character's perception isn't too high yet.

If people are going to be assholes for no reason, and nobody says or does anything about it then they have no reason to not just do it again.
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