btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
WarpedWiseMan wrote:And another tidbit from The Warped One: We kept Klaue going in his epic siege versus the Russians back when you all still thought A.D. a.k.a Koya's Red Horde was the bees knees. Gato fed him weapons, ammo, armor, and food by village warping back and forth all fully sanctioned by New Cockhaven's leadership council.
WarpedWiseMan wrote:And another tidbit from The Warped One: We kept Klaue going in his epic siege versus the Russians back when you all still thought A.D. a.k.a Koya's Red Horde was the bees knees. Gato fed him weapons, ammo, armor, and food by village warping back and forth all fully sanctioned by New Cockhaven's leadership council.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
WarpedWiseMan wrote:We helped him at the time because we could directly fuck with another faction without having to risk anything. It's called diplomacy.
WarpedWiseMan wrote:Actually, I couldn't care less about any of the reasons you just made including lag.
WarpedWiseMan wrote:Actually, I couldn't care less about any of the reasons you just made including lag. We helped him at the time because we could directly fuck with another faction without having to risk anything.
WarpedWiseMan wrote:It's called diplomacy.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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