sabinati wrote:currency based on the chantrelle standard seems silly...
why not make a coin worth 1/100 of a metal bar so i can price chantrelles and blueberries differently? i mean right now i pay 16:1 chants and 12:1 berries and tbh i don't see that changing anytime soon.
i haven't heard a convincing argument for overvaluing coins
Ezekiel wrote: He called me what I believe to be an "ass fetus" in Russian and then killed me.
DatOneGuy wrote:Well, I meant Hearth Coins as a generic 'term' for a magical fairy currency that doesn't exist ingame (Not sure if you think I mean valuing coins as more than actual ingame coins, I don't mean those).
I don't see a problem with doing that and having Cast Coins be the standard, there isn't a big issue with people ever adding more Cast to buy your stuff out as that just means you have more cast to buy stuff with as it goes around, as long as the price is fair.
Silver/Gold seem too valuable for people to want to take out, but also too much of a pain in the ass to make. Cast/Bronze are easy to move in, and take out.
Having 1 Cast Iron Coin be 1 Hearth Coin could certainly work, as long as that's the standard (whether cast or bronze really; I price them the same anyway).
If this is the case
100 HC = 1 Cast Iron Bar
1 HC = 1 Cast Iron Coin
8 1/3 HC = 1 Blueberry
6.25 HC = 1 Chantrelle
4 HC = 1 Brick
16 HC = 1 Cavebulb
100 HC = 1 Bronze Bar
300 HC = 1 Wrought Iron Bar
600 HC = 1 Steel Bar
600 HC = 1 Silver Nugget
1800 HC = 1 Gold Nugget
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The price could work but the current Blueberry/Chants scheme wouldn't work, you'd either set it at 8*12Berries=96 HC (A bit short) or 9*12Berries=108HC (A bit over)
Whatever is decided, it'd be nice to get it decided soon, I'm fine with several currencies, I just don't want it based on something so big like a whole cast iron bar, I much prefer working with big whole numbers than having to subdivide things, that just makes it a lot more overlycomplicated.
For example 100 HC for 12 Blueberries is all fine and dandy when you're making the trade regularly, but it's not all fine and dandy when it's in a stand.
The only other pitfall with using ingame Coins is that people who don't have the cast iron in the first place cant make a finery forge to smelt the coins they have back into bars to make a finery forge. This can be somewhat helped by having a coin->bar stand mandatory at each market, or a finery forge.
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