Would you enjoy playing a slavery system if it was implemented?
1. You capture an unconscious enemy and put a rope around their neck.
2. You can tether them to poles that you build which allow them limited reach to work in the designated area.
3. Slaves earn small amounts of LP for time spent working on the tether.
4. The slave can port back to their hearthfire at any time, but will leave a escaped slave criminal scent.
5. Character's "ownership" can be transfered, or released.