redwolf340 wrote:well i think that if nobody goes on a server anymore the owner (locator of the server) will stop paying and i think that no payement = no server
"PERSONNAL OPINION"
dra6o0n wrote:Regarding newcomers and hardcore playerbase, I think that two server types would work best if they offer unique differences.
Primal server - Low tech relatively primitive server where players micro manage themselves into villages and cities, but that's as far as tech and warfare goes.
Much like hnh in a sense, but on a small scale level where players start out empty handed, grows to village size with chieftains, and wage territorial wars.
But that's as far as political ties goes. Think of it as a way to play the game in a shorter time frame and less penalties to do so. You can add unique perks and features to this type of server like, reduced penalty on death and quicker LP gain and such.
Domination Server - This is basically what you may want to see in the real full server, as a game that has a similar feeling to EVE online, is not newbie friendly, and is very politic intensive.
Something that expands beyond basic village and warfare, into high tech end game level, with large factions being possible and the game world can literally 'end' in a sense once a faction claims the entire world if you wanted to (and resets everyone).
Maybe the primal server can avoid resets, hence it's a continuous 'tribal wars'. And domination server is a sense of 'conquest'.
This way you don't split the community in half, yet you double the interest in both game types.
Lol, what I just stated is probably two different games lol!
But both 'games' share the same system, the same skills and mechanics, but only differ in the game rules in a sense.
accountname wrote:I just had to make an account to say this.
There are many things to point out, but I couldn't resist this one:
C++ my fucking arse.
Jungletoe comes from "TouchofDeathforums". It's a forum about a free to use 2d VISUAL BASIC 6 engine. I also noticed how a lot of people there like to brag about their "C++" game made with the VB6 engine, Projeaar for example.
accountname wrote:C++ my fucking arse.
Jungletoe comes from "TouchofDeathforums". It's a forum about a free to use 2d VISUAL BASIC 6 engine. I also noticed how a lot of people there like to brag about their "C++" game made with the VB6 engine, Projeaar for example.
Jungletoe wrote:accountname wrote:C++ my fucking arse.
Jungletoe comes from "TouchofDeathforums". It's a forum about a free to use 2d VISUAL BASIC 6 engine. I also noticed how a lot of people there like to brag about their "C++" game made with the VB6 engine, Projeaar for example.
#include <iostream>
int main()
{
std::cout << "It's written in C++." << std::endl;
return 0;
}
accountname wrote:I seriously hope that was intented as a joke.
System.out.println("I am le master java coder XDDD");