something not completly different

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something not completly different

Postby APXEOLOG » Wed May 22, 2013 5:25 pm

talon00302 wrote:But instead of making bears not destroy authority objects why not just make them bashable by hand because claiming the entire map is pretty op. (If you can't defend it, it shouldn't be yours)
And authority pclaims

Because you will have no authority object out of your walls then. How can you defend smth in the forest 24/7?
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Re: Latest news: A.D.

Postby krikke93 » Wed May 22, 2013 5:29 pm

APXEOLOG wrote:
talon00302 wrote:But instead of making bears not destroy authority objects why not just make them bashable by hand because claiming the entire map is pretty op. (If you can't defend it, it shouldn't be yours)
And authority pclaims

Because you will have no authority object out of your walls then. How can you defend smth in the forest 24/7?

That's the point. If you can't defend it, it shouldn't be yours. Every spot you claim with auth objects should have a purpose, not a long line of auth objects where nobody comes.
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Re: Latest news: A.D.

Postby talon00302 » Wed May 22, 2013 5:30 pm

APXEOLOG wrote:How can you defend smth in the forest 24/7?


So here's an example, you just raided a town and instead of just bashing everything they own and taking what they have (which is enough of a smack in the face), your going to put your vclaim over top of that city so they have absolutely 0 way of reclaiming their town because the owners of the town that raided them will camp inside of their brick wall on the LS.

Then also a "town" would be a town and having "allies" would be allies which you could port to their "village" instead of a blob of undestroyable village claim to the strongest faction that slowly suffocates the population off the server who couldn't keep up with their thousands of statues.

I'd totally be okay with this if I could come up to your wall and smack your shit with brick bashing in 15 minutes.
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Re: Latest news: A.D.

Postby APXEOLOG » Wed May 22, 2013 5:31 pm

talon00302 wrote:
APXEOLOG wrote:How can you defend smth in the forest 24/7?


So here's an example, you just raided a town and instead of just bashing everything they own and taking what they have (which is enough of a smack in the face), your going to put your vclaim over top of that city so they have absolutely 0 way of reclaiming their town because the owners of the town that raided them will camp inside of their brick wall on the LS.

Then also a "town" would be a town and having "allies" would be allies which you could port to their "village" instead of a blob of undestroyable village claim to the strongest faction that slowly suffocates the population off the server who couldn't keep up with their thousands of statues.

I'd totally be okay with this if I could come up to your wall and smack your shit with brick bashing in 15 minutes.


nope there just will be 100500 villages on every spots. that's all.
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Re: Latest news: A.D.

Postby talon00302 » Wed May 22, 2013 5:33 pm

APXEOLOG wrote:nope there just will be 100500 villages on every spots. that's all.


Then I'd bearbash your Idol's that you can't defend ;)
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Re: Latest news: A.D.

Postby _Gunnar » Wed May 22, 2013 5:35 pm

i agree with this talon fellow in this particular case
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Re: Latest news: A.D.

Postby toshirohayate » Wed May 22, 2013 5:51 pm

I think the thing Loftar did, that makes everyone think it's favortism to Dis is this: Instead of just nuking the /entire/ city, he merely took down the walls, and yelled "HEY GUISE, GO GRAB SOME STUFF!" Knowing full well, Dis would be the first one to get there. I think everyone would be happier if he would of completely destroyed the village, rather than just giving the prizes away. That's how I see it, anyways.

Also, I am not an fan of AD, nor Dis. I think both sides are bug abusing asshats. :lol:
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Re: Latest news: A.D.

Postby Valten21 » Wed May 22, 2013 5:58 pm

wipe it clean how can I possibly compete when they have the stat advantage
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Re: Latest news: A.D.

Postby Potjeh » Wed May 22, 2013 6:09 pm

Yeah, changing the character growth model to something more sustainable in the long term would be a good thing to get done before the next reset.
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Re: Latest news: A.D.

Postby bmjclark » Wed May 22, 2013 6:10 pm

burgingham wrote:What you do is: Hm, I found some way to crash the server. Lemme keep it hidden till I need it. Then I use it once. Then I report it to the devs to look like a cool guy. Me so smart...


Isn't that pretty much your policy with bug jumps?
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