
However, this time we would like to narrow our search to people with specific skills to take up occupations that we could use in the village.
We need the following:
- a LEATHERWORKER - by that I mean a person who may do his own thing in his free time but MUST fulfill leather orders from the village. Yes, this means leather of low q as well as high q (high quality hides, tanning tubs and water will be provided by the other villagers...matter of fact, low q mats will be provided as well). Apply if you enjoy making leather.
- a FISHERMAN - and by that I mean a person who, again - may do his own thing in his free time but MUST fulfill orders for fish from the village cooks. And by THAT I mean that when we ask for i.e. bream or eel or whatnot, we DON'T mean 10cb worth of perch, lol


- a SOLDIER - now, we have specific requirements for this. You gotta have either unarmed or melee combat skills between 50-100ish and you must do a sparring match with one of our soldiers upon joining to assess your skills. You should also have a secondary skill useful to the village (would be ideal if you were also the leatherworker or fisherman mentioned above



Now, to expand on some of our other requirements. We've recently started to use voice comms in our village, namely Ventrillo. So if you wanna join, you are expected to have/procure a headset or a mic or whatever. If you're inexperienced with setting it up, we'll help you, no problem, you just must be willing to actually use it when you play - at least to listen if you can't speak.
Another thing I must warn you about. We have a zero tolerance policy on crime within our village as well as outside of it. Trespassing will only get you berated, more severe crimes will get you killed. Also, being a jackass, being suspected of malicious intent, being overly demanding whilst not contributing much - all these will probably get you killed as well. On a brighter note, being a well rounded, psychosocially stable person, with a sense of humor and tolerance for gay jokes (Brokeback Mansion ftw, for any players that like to live with "roommates" in their mansions - it can be arranged


Some more info - we limit plot sizes, but it's pretty big: 40x50 or 50x40. That's plenty space for anyone but the most hardcore farmers/treetenders. In fact, if you don't intend on taking up secondary professions which require all that space, you'll be granted a somewhat smaller space. Also, unless you are applying for the soldier's position, you have the option of living within the village walls or within 2 minimaps of the village. You'll get your own set of crossroads in any case, so that you don't have to use keys. We are working on making xroads to all our resource spots, so you can reach them all via porting. The village gates stay closed and the keys...which keys?

Ok, so what can YOU expect to gain? You get access to advice from experienced players, a helpful/friendly community, access to almost all types of metal and mid q resources of all types, diligent chefs, farmers and hunters which will make sure all your FEP needs are met and much more. ATM there is 16 of us, all active in different timezones, so there's always someone online, mostly there's up to 10 people online, haven't seen us all online at the same time yet since we weren't attacked yet, but we can muster at least 10 of us in a hurry if needed


SO!
Feel free to apply, I'd prefer PM's but posts here will do as well. However, don't bother applying unless you either have enough posts here in the forums (and I'm looking for quality posts, where you state your opinions, argument stuff and such, not short posts which tell us nothing about you) so that we can discern what kind of personality you have OR you can put some effort into your application (the latter case requires it to be a PM) so that we can exchange some thoughts before you are deemed fit to join us.