Claiming land

Old C&I threads.

Claiming land

Postby Vattic » Sun May 31, 2009 7:52 pm

Unless I am very much mistaken you can only currently expand and reset the box. What I propose is that you can also contract the box in the same manner, that way you can place your land claim totem at the South West corner of your land and claim only that which lies between that and the North East
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Re: Claiming land

Postby sami1337 » Sun May 31, 2009 8:14 pm

yes would be nice if you could choose to just claim your door entrance or gate for example.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.
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Re: Claiming land

Postby theTrav » Mon Jun 01, 2009 6:39 am

They'll probably have a lot more options once they've got fences implemented
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Re: Claiming land

Postby Namer » Wed Jun 03, 2009 2:52 pm

The question of claiming land though is this, why can you claim land ?
Lets say for example you live in a community made town where you have an elected representatives then to be civil they deem to partition the lands around them for all there citizens thats fine, but others who do not live there or agree with there ideals should not have a forcefield stopping them, they may see it as any land is theres or no ones.
As Jorb was discussing before regarding killing etc there is no right or wrong , its really depended on which perspective you look at it from.
Of course using the example above the town could enforce their rules as they see fit by burning down or by stopping others trespassing, on what they deem as private property.
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Re: Claiming land

Postby theTrav » Thu Jun 04, 2009 12:50 am

It's psychological magic...

The skull totem gives off a tribal aura indicating to people that this territory is claimed and much suffering will befell he who trespasses.
The psychological effect is in fact so great that to break it requires some investment of effort (trespassing skill and small hp loss for trespassing)
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