Stealing already

Forum for discussing in game politics, village relations and matters of justice.

Re: Stealing already

Postby Fenrier » Tue Jan 11, 2011 1:33 pm

Lightning2 wrote:only thing you can do is the thing I already said, Yeomanry, or walls but yeomanry is cheaper

if you think theres no funside on the game, nope it looks like there isn't in the game, sorry to dissapoint you.


When you start a new world, you try and build up so you can develop, not instantly think of all the thieves in the world. When I first found this game, it intrigued me, and it still does. It's a peaceful game, for the most part, and I like it. I just don't know how unreasonable it is to see that this is kinda BS to have someone just leech off of others because they're too lazy to do it all themselves.
User avatar
Fenrier
 
Posts: 20
Joined: Wed Dec 22, 2010 10:36 pm

Re: Stealing already

Postby Wolfang » Tue Jan 11, 2011 1:34 pm

Just hide your shit somewhere until you get yeomanry then.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

Image
User avatar
Wolfang
 
Posts: 1255
Joined: Sat Feb 06, 2010 2:26 pm

Re: Stealing already

Postby Fenrier » Tue Jan 11, 2011 1:35 pm

Wolfang wrote:Just hide your shit somewhere until you get yeomanry then.

Hard when the person can just waltz in wherever they please, and you can't stop them from doing anything. I can't even attack them, and all they do is 'lolololo' and teleport away. It's kinda disheartening, and it's hard to work up that LP when you're also trying to focus on development.
User avatar
Fenrier
 
Posts: 20
Joined: Wed Dec 22, 2010 10:36 pm

Re: Stealing already

Postby Lightning2 » Tue Jan 11, 2011 1:38 pm

In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.

check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.

We know this shit for 3 years already.
User avatar
Lightning2
 
Posts: 662
Joined: Mon Aug 10, 2009 12:26 pm
Location: Sodom

Re: Stealing already

Postby Fenrier » Tue Jan 11, 2011 1:41 pm

Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.

check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.


If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.
User avatar
Fenrier
 
Posts: 20
Joined: Wed Dec 22, 2010 10:36 pm

Re: Stealing already

Postby Lightning2 » Tue Jan 11, 2011 1:45 pm

Fenrier wrote:
Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.

check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.


If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.


7,5k LP is earned in a few 20 minutes spamming baskets.
User avatar
Lightning2
 
Posts: 662
Joined: Mon Aug 10, 2009 12:26 pm
Location: Sodom

Re: Stealing already

Postby Fenrier » Tue Jan 11, 2011 1:47 pm

Lightning2 wrote:
Fenrier wrote:
Lightning2 wrote:In any game, where thieving is possible, thieving happens and in Haven and Hearth you don't need to do anything, unless its claimed or walled, you're just going to have to get yeomanry to be safe, or partly safe (if you thief by yourself on something claimed it can be tracked by rangers and the thief can be murdered at their hearthfire) thieving is really bad in the beginning.

check the "in congress assembled" of World 3/2/1, and see for yourself how peaceful it is.


If this is how bad it always was, I don't need to look to know. I just think it would be great if there was a 24 hour grace period where anything that was built by a person could belong to them as though on a claim. Afterwards, any sort of laziness the player incurred on themselves would be rewarded then by thievery. Yes, it would make cooperation for the first 24 hours hard, but it would give each player a fair chance to defend themselves and at least try to get yeomancy.


7,5k LP is earned in a few 20 minutes spamming baskets.


Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.
User avatar
Fenrier
 
Posts: 20
Joined: Wed Dec 22, 2010 10:36 pm

Re: Stealing already

Postby Lightning2 » Tue Jan 11, 2011 1:52 pm

Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.[/quote]

The world is huge, you need 10000 characters to deforest a supergrid and theres what? 15 supergrids?
you can always replant trees later on.
User avatar
Lightning2
 
Posts: 662
Joined: Mon Aug 10, 2009 12:26 pm
Location: Sodom

Re: Stealing already

Postby Lahrmid » Tue Jan 11, 2011 1:55 pm

Isn't there 25 supergrids? :o
User avatar
Lahrmid
 
Posts: 609
Joined: Sat Mar 27, 2010 12:00 pm

Re: Stealing already

Postby Fenrier » Tue Jan 11, 2011 1:55 pm

Lightning2 wrote:Again, there's the whole sense of urgency that shouldn't be felt. Spamming items and containers, like deforesting entire areas, may be good LP, but it's not really the way most would want to play a game of this caliber. Again, I guess my view of this game is a bit different than others, it would still just be nice to have some sort of grace to keep people from just losing hope that they can get anywhere and giving up.


The world is huge, you need 10000 characters to deforest a supergrid and theres what? 15 supergrids?
you can always replant trees later on.[/quote]

I guess in the end, it doesn't matter either way. Get claim or suffer forever?
User avatar
Fenrier
 
Posts: 20
Joined: Wed Dec 22, 2010 10:36 pm

PreviousNext

Return to In Congress Assembled

Who is online

Users browsing this forum: Claude [Bot] and 0 guests