PROTIP:
-mining in isn't game breaking
-a 100% safe base would be boring
-tunneling inside a wall during a siege was used in histroy
Grog wrote:its funny how he moans about wall-tunneling without even having a functional wall on his screenshot
Fenrispantom wrote:Frankly when someone can just mine into your base with no mine supports is quite a hit to ones moral and with no way of stoping it from happening agian why should i not wait. As i see there are more then a few gamebreaking bugs right now that will not be fix till jorb and lofter get back from working on salem. Other wise i agree with you waiting makes no sence and to as of world 3 not only did we have a double brickwalls left because we got bored.
Fenrispantom wrote:lol I dont really care if its a bug or not if you guys pay attention to the first post I'm just saying the idiots who attacked us left a shit ton of scents so to anyone who want so lp or just a kill under there belt they are there for the taking come get them
You could help by providing more screenshots, especially of the underground area where the attackers came from.
PhDWho wrote:Ill explain what happened more clearly, one of the village members (he is new to the game) was in the cave we have when he noticed two guys mining towards us, by the time he alerted us they were one tile away from him. They then broke through the wall started attacking another member of our village with little combat skill he fled. They then killed the guy who spotted them first. After that they made their way through the cave that they had mined into then into our village, where they killed several other members off. We are all still fairly new and we were not fully prepared to defend ourselves from an attack we were working on that when this happened. Like it has been stated a few of our members have died before and its unlikely they will return those of that are left are moving away from our current area. Once we leave the gates will be left open and ill place the scents into cupboards although they will be on the ground for several days before they disappear. The best defense i could do was try to sling them however they were in plate armor so that had no effect on them. We do have a palisade inside the cave which was open when they broke through we managed to lock it while they were in the village forcing them to hearth out of the village in order to leave, so that now separate us from them. Also we have never attacked or provoked anyone, but from reading the forums it seems our current location is not the safest hence us moving on. Also the members that were killed got very upset and made a ton of alts to harass them that is why their is a large amount of murder scents all over the place. The only area that was not affect was our farm due to the gate leading there being locked.
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