Who owns Fort Escape? ( AD murders us, sad day )

Forum for discussing in game politics, village relations and matters of justice.

Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby eL_Diablo » Mon Feb 07, 2011 9:28 am

this kind of posts not interesting for us cuz theres is no proofs in it. before u say "AD raid us" work a bit (scents, screens where they point, etc) :idea:
if u don't do this.... how u can corfim ur info? mb someone else raid u?

Коси и забивай!
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby Sarchi » Mon Feb 07, 2011 9:30 am

Diablo, what the fuck are you wearing in your avatar?
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby sabinati » Mon Feb 07, 2011 9:39 am

a bad ass mustache
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby eL_Diablo » Mon Feb 07, 2011 10:00 am


Коси и забивай!
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby McbrittleTates » Mon Feb 07, 2011 10:12 am

eL_Diablo wrote:this kind of posts not interesting for us cuz theres is no proofs in it. before u say "AD raid us" work a bit (scents, screens where they point, etc) :idea:
if u don't do this.... how u can corfim ur info? mb someone else raid u?


Right as you say this, I prepare for my trip to go out to fort escape again to take some screenshots (yes, I'm dumb for not taking them the first time).......wait a minute.

Image

Image


....................Guy is online as I speak.

Other guy has his hearth underground, don't know if you want the pictures of that or not :/
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby Koya » Mon Feb 07, 2011 10:31 am

All problems hearthlings have is because of crime...
stole clay from a node
- why he doing this anyway, most people killed now are found with scents from our forts, I don't gonna look if he just digged soil 2-3 times to check q or he was person that lowered it to q10, its his own fault, he vandaled. We changed tactics alittle, instead of wiping out villages, we see the scents. 1 vandal, 1 battery, 2 theft (different villages robbed, not just 2 scents) means person get tracked and killed online, village marked. If village appear once again atop of that, village gets attacked. If after that nothing changed - once again noticed - attacked right away.
If person attacks our villagers, hits a boat with destroy, will be memorized, killed or set in KOS (Kill On Sight) list that will be spred between our rangers.
In this situation you can quit for a 2-3 month, then get back and be killed, sorry for such cruelty, but you must pay for crimes.
All murder scents be tracked, so if you wanna get justice - brake HF and summon him in your house behind palisade or brickwall. This will mean that he was criminal.
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby McbrittleTates » Mon Feb 07, 2011 10:34 am

I see Koya is on.

Here is the 2nd guy:

Image

Image



At this location http://algeralith.info/HavenMap2/?x=-35&y=-41&zoom=9
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby McbrittleTates » Mon Feb 07, 2011 10:35 am

We only stole clay from a node owned by the village of Malaz/WhiskeyJack, none by you guys.

And that issue has already been resolved.


Also: These guys charged my village mates and some neighbors helping us out, killed one friend, ransacked our village, and then left. Yelling KOREA a couple of times.
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby Koya » Mon Feb 07, 2011 10:47 am

Actually its hard to get to point here, because everybody can dig under fort, set HF there, and scents will show at it.
If seriously - I still don't know what to do with it... AD will have size 800x700 tiles this world, and make brickwalls on every mine lvl is not a solution. Because it takes 32 000 bricks per level.
Under AD we find sometime HFs, and destroy them, so try summon scents sometime, maybe you will get luck summoning this person one day.
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Re: Who owns Fort Escape? ( AD murders us, sad day )

Postby Sarvoth » Mon Feb 07, 2011 8:38 pm

Koya wrote:All problems hearthlings have is because of crime...
stole clay from a node
- why he doing this anyway, most people killed now are found with scents from our forts, I don't gonna look if he just digged soil 2-3 times to check q or he was person that lowered it to q10, its his own fault, he vandaled. We changed tactics alittle, instead of wiping out villages, we see the scents. 1 vandal, 1 battery, 2 theft (different villages robbed, not just 2 scents) means person get tracked and killed online, village marked. If village appear once again atop of that, village gets attacked. If after that nothing changed - once again noticed - attacked right away.
If person attacks our villagers, hits a boat with destroy, will be memorized, killed or set in KOS (Kill On Sight) list that will be spred between our rangers.
In this situation you can quit for a 2-3 month, then get back and be killed, sorry for such cruelty, but you must pay for crimes.
All murder scents be tracked, so if you wanna get justice - brake HF and summon him in your house behind palisade or brickwall. This will mean that he was criminal.


This is the slimiest bit of shit I have read in some time. I don't even have to expand on most of it but I will point out that newbies who are defending themselves cannot employ any of the workarounds you demand, they're reduced to sitting around farming all day and being taken advantage of while the wonderful E-Stalin slaughters anyone who drops a scent. I have Russian friends in game and they view AD as just as much a POS as I do, funny that. It'd be nice if you stopped completely butchering the Russian players reputation.
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