White Death Army

Forum for discussing in game politics, village relations and matters of justice.

Re: White Death Army

Postby dra6o0n » Thu Feb 24, 2011 3:02 am

boshaw wrote:
Valten21 wrote:Also to support Bitza, they stole ma iron mine, and tried to kill me and a friend. Surely us mining iron in a cave we found did not bother them? Well, it would of bothered me, simply the fact that I wasn't the one getting wrought iron. Filthy bot's... Someone should put up a post on the forums in the how do I section, so we can level the playing field.


would you like to link the mine's position on the world map.

AD basically raided my old village that had a tin, copper, and iron mine.
I don't think we'll be needing it anymore so I'm gonna put up the village location for bidding I guess, but the main issue is the camp to the south of the village, which has a cave and that is the camp they used to dig under us after they raided us. They palisaded it.

Old (Abandoned) Village location:
http://algeralith.info/HavenMap2/?x=10.72&y=1.65&zoom=9

AD's forward base they used to undermine us:
http://algeralith.info/HavenMap2/?x=10.38&y=6.36&zoom=9
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Re: White Death Army

Postby overtyped » Thu Feb 24, 2011 3:05 am

BOB DOLE

USER WAS PUT ON PROBATION FOR THIS POST
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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