slipper wrote:Good to know. I know their location and I will keep my eye on Orzammar.
So, three new guys were walking by our town. Apparently, we cleared out their hearth fires (Which we did) when we were clearing the area inside the newly-built palisade. We apologized, and they are now part of the community. This was two days ago.
Kearn has been with us since World 4 Gen.
The new guys started less than a week ago.
Kearn has produced: One boar, 5-20 tiles of paving, two iron ores (When he discovered the iron mine).
The new guys have produced: A palisade 1/4 the size of the whole settlement (still quite large), a timber house, a log house, a farm, some bakery food requirements (Chantrelles and such) and are well on their way to being able to hunt.
All four players play about the equal amount of time. Kearn has been literally leeching off us since the start.
Grand Walker of World 1 (w1).
Ex-Lawspeaker of New London, Deadwood and New Deadwood (w3).
Witness of the World 4 Great Explosion (w4).
Ex-Lawspeaker of Gregminster (w5).
Ex-Lawspeaker of Laketown (w6).
Squatter and Rebuilder of Templus Pacis (w6).
Hermit thereafter.
Lawspeaker of Tachbrookshire (Hafen 2)