Aradoth

Forum for discussing in game politics, village relations and matters of justice.

Re: Aradoth - murderers haven

Postby Grelf » Mon Feb 14, 2011 4:38 am

Sarvoth wrote:
Grelf wrote:Thank you, that's all I needed to know.


That I stated right after that line that making assumptions is a waste of time? You guys are very good at taking things out of context. I argue that senseless killing is senseless and still meet a brick wall. Good play boys, good play.

Yeah, whatever. You made absolutely no assumptions in this thread.
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Re: Aradoth - murderers haven

Postby Gluscap » Mon Feb 14, 2011 4:44 am

Pretty sure this was a freeform game molded by the players. I understand that you can kill other players and death is permanent but we make the game what we want. If you just up and murder a newbie you give him the kind of mindset that the players main focus in the game is killing, which I for one am not fine with. Mishaps like this are easily avoidable by reading the topic on how to defend yourself (and in this case, it helps in protecting others) and learning not to open your front gate and using crossroads.
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Re: Aradoth - murderers haven

Postby Sarvoth » Mon Feb 14, 2011 4:47 am

Osium wrote:
Your inability to separate fantasy in a video game and reality in real life is telling. Please tell us how you're a really cool and fun guy who is in no way assholish.

See, I am about to school you with your own argument. In my opinion, the inability to differentiate between real life and a video game is an assholish trait. In my opinion drawing conclusions about someones psychology or behavior in real life based on a video game is assholish. I've already called you out on this, remember the whole "sociopath" bit? Right.

I think you're an asshole because you have a moral superiority complex in a VIDEO GAME. You think I am an asshole because I don't. I guess we're both assholes then?


I have no problem separating reality from fantasy. We are playing in a fantasy world, yes, but you are a real person. An asshole in person will be an asshole in the games he plays, how is this an erroneous conclusion to make? I said you're 'probably' and asshole and that is probably true from where I'm sitting. I can only draw conclusions with what I am given and my conclusion isn't much of a conclusion at all, it was a guess that I stated. It was an attempt to agree to disagree, assholes are generally not sociopaths and the 'sociopath' bit came directly from you ;-).
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Re: Aradoth - murderers haven

Postby dra6o0n » Mon Feb 14, 2011 5:31 am

There's a difference between dying permadeath a lot of times, to games where death occurs lots of time.
Demon's Souls, although not related, orients on difficulty and value of player skill and reaction, as you can lose millions of souls easily.
This enables players to learn to "not do that" and continue playing the game.

In this game however, once a newbie experiences for the firsthand, death. They have a 50% chance of ragequitting, or 50% chance of making/inheriting to new characters for revenge or continuation.

The problem is that there is no tutorial, nor given signs that death is permanent to new players, until they experiences it. And other players trolling and talking down the newbie when they whine, instead of teaching them, will likely result in this community becoming more vile (but I guess it's too late because some of you guys already are).

Gluscap wrote:Pretty sure this was a freeform game molded by the players. I understand that you can kill other players and death is permanent but we make the game what we want. If you just up and murder a newbie you give him the kind of mindset that the players main focus in the game is killing, which I for one am not fine with. Mishaps like this are easily avoidable by reading the topic on how to defend yourself (and in this case, it helps in protecting others) and learning not to open your front gate and using crossroads.

The Psychology and mind of a human being is nothing to gasp at. The internet just gives us too much freedom in terms of how we treat others. I don't mind how much you complain about a game, or a subject, or that you don't like this or that, as that is your opinion. It crosses the line when people specifically targets people in forum bullying, of which I have a thing against.


You can mess with people all you like, but as some game says when you start them: "Online interactions not yet rated"
That idea is that even if you believe that it is in your place to troll or flame someone, you are still interacting with a real person.

Just because a game or software is designed to work in a certain way, online interactions still follows the same concept:
- You don't disrespect other people's inconveniences without preparing yourself for consequences

As this would be called "harassment" and in forums and certain places, gets you banned.
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Re: Aradoth - murderers haven

Postby TeckXKnight » Mon Feb 14, 2011 5:48 am

Wow, this is quite the whinefest. I'm sorry, as much disdain as I hold towards Aradoth, their actions were entirely justified in reality. Someone bolted into our gates? Probably a thief, shoot to kill. It really doesn't matter what you're dressed as, what language you speak, or which way you run into the village, you're likely looking to grief. Playing dumb, acting like this was clearly an abdominal manner in which to react to this situation, and crying moar doesn't make what you did right. You can scream foul but at the end of the day, it's their job to look after their village and not babysit every passerby that wants to harass them.
The fact that they stopped to talk to you is a testament to their patience. The fact that you badmouthed them, while locked in their gates surrounded by them, is nothing but a sign of your immaturity.
I'm sorry but, even if you were murdered here, you do not have the moral high ground Sarvoth. Aradoth is permitted to protect themselves as much as any other village is allowed to. It's wonderful that everyone has supposedly treated you with rainbows and sunshine in the past but that does not excuse rash and irresponsible actions.
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Re: Aradoth - murderers haven

Postby Sarvoth » Mon Feb 14, 2011 5:51 am

TeckXKnight wrote:Wow, this is quite the whinefest. I'm sorry, as much disdain as I hold towards Aradoth, their actions were entirely justified in reality. Someone bolted into our gates? Probably a thief, shoot to kill. It really doesn't matter what you're dressed as, what language you speak, or which way you run into the village, you're likely looking to grief. Playing dumb, acting like this was clearly an abdominal manner in which to react to this situation, and crying moar doesn't make what you did right. You can scream foul but at the end of the day, it's their job to look after their village and not babysit every passerby that wants to harass them.
The fact that they stopped to talk to you is a testament to their patience. The fact that you badmouthed them, while locked in their gates surrounded by them, is nothing but a sign of your immaturity.
I'm sorry but, even if you were murdered here, you do not have the moral high ground Sarvoth. Aradoth is permitted to protect themselves as much as any other village is allowed to. It's wonderful that everyone has supposedly treated you with rainbows and sunshine in the past but that does not excuse rash and irresponsible actions.


l2read. I wasn't murdered, the OP was. lol'd @ abdominal, you're doin' it wrong.
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Re: Aradoth - murderers haven

Postby TeckXKnight » Mon Feb 14, 2011 5:57 am

Sarvoth wrote:
TeckXKnight wrote:Wow, this is quite the whinefest. I'm sorry, as much disdain as I hold towards Aradoth, their actions were entirely justified in reality. Someone bolted into our gates? Probably a thief, shoot to kill. It really doesn't matter what you're dressed as, what language you speak, or which way you run into the village, you're likely looking to grief. Playing dumb, acting like this was clearly an abdominal manner in which to react to this situation, and crying moar doesn't make what you did right. You can scream foul but at the end of the day, it's their job to look after their village and not babysit every passerby that wants to harass them.
The fact that they stopped to talk to you is a testament to their patience. The fact that you badmouthed them, while locked in their gates surrounded by them, is nothing but a sign of your immaturity.
I'm sorry but, even if you were murdered here, you do not have the moral high ground Sarvoth. Aradoth is permitted to protect themselves as much as any other village is allowed to. It's wonderful that everyone has supposedly treated you with rainbows and sunshine in the past but that does not excuse rash and irresponsible actions.


l2read. I wasn't murdered, the OP was. lol'd @ abdominal, you're doin' it wrong.

Ah, I just assumed it was you or your alt because you seemed to be whining the most in the thread. You have a way with evoking hatred towards yourself.
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Re: Aradoth - murderers haven

Postby Sarvoth » Mon Feb 14, 2011 6:01 am

TeckXKnight wrote:Ah, I just assumed it was you or your alt because you seemed to be whining the most in the thread. You have a way at evoking hatred towards yourself.


You assumed wrong.

I don't like needless killing, a lot of people prefer it. dra6o0n made an excellent post, you should read it. I didn't do any whining.
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Re: Aradoth - murderers haven

Postby dra6o0n » Mon Feb 14, 2011 6:12 am

Yes, people forget that they are interacting with real people behind their characters. It's not about separating fantasy from reality, you guys are way off. It's about treating one another with respect, or face the consequences.
How would you feel if you caused someone misery and had them commit suicide? And how would you feel if that resulted in you getting charged because there "IS" some laws on internet use when it comes to human to human interactions.

Like a ripple in the water, every action deserves a reaction, and the same will occur for all reactions that occur afterward.
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Re: Aradoth - murderers haven

Postby Jackard » Mon Feb 14, 2011 6:25 am

Sarvoth wrote:The OP could have assumed that because people were going in and out that the town was friendly and that it was open to the public

What kind of idiot would assume this? Stop whiteknighting him.
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