Quantities of raid topics in Congress

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Re: Quantities of raid topics in Congress

Postby burgingham » Fri Feb 18, 2011 8:52 am

See, this is what I meant on page one. So many uninformed people blasting out walls of text. I can't be arsed to read any of that anymore.

The pieces I read show me that you didn't understand at all what this game is about and why it is oh so necessary to have all the elements it uses implemented (flawed as they may be sometimes). There is this great text by jorb somewhere explaining why mechanics like open PvP are a necessity, too lazy to find it for you now though...


Jesus Christ, 5 answers since I started posting this...you guys serious?
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Re: Quantities of raid topics in Congress

Postby MikeySix » Fri Feb 18, 2011 8:53 am

SeanPan wrote:
MikeySix wrote:I take it personally because, believe it or not, there are people like me out there without a voice and who don't stand up for their opinion. I stand for those people.


Good for you. I am like that as well; however, the fact that you are announcing it may rather challenge any notion of humility.

MikeySix wrote: I stand for people who, believe it or not, do not enjoy their work being wrecked by 14 year olds playing a cool pvp game at the library in their spare time. Believe it or not, this game is not "all about pvp".


You do not get metal weapons, good quality armor and high skills by playing in your spare time.

MikeySix wrote:Believe it or not, if everyone actually worked together, not only in the game, but in the world, it could actually benefit everybody instead of a few people. Believe it or not, there are people, like me, who would argue this, for countless hours, even though they know for a fact it wouldn't get them anywhere. But they don't, because they have given up trying to get the point across to people like you, who think that griefing is an "important part of this game".




Maybe everyone overall would be better, but not to the same relative extent. One of my ambitions in the real world, for example, is to someday own a chest with gold bars and jewelry; a frivilous but deeply personal achievement. I would hope to do so by owning houses and renting them out for wealth: if I gave them away or lowered their rent so that it only covered my mortgage payments, I would not be able to accomplish that desire.

In game, I'm sure there are players who have similar motivations for their characters.


Sure, greed can be a great motivator for personal gain. But wherefore? In most, if not all MMORPGS, there is a form of currency, gold, coins, points, you name it, everyone's main goal is to accumulate as much of it as possible. But why? Once you have the best of everything, what is the point of striving for more? To take from everyone else trying to reach you, of course. Your goal is to be on top, to have no equal. To be the best there ever was. Being good at it isn't good enough for you. Being equal certainly isn't a goal anyone wants to accomplish. No, by conquest or other means, everyone's goal is to control everything, and that's the way it is in the real world.

But believe it or not, this is wrong, and has dire consequences for everyone involved in the "game". The depletion of the world's resources for instance. You can see this happening even now within this very game. Fields of trees being cut down, day after day, by people wanting to be the best. And for what? NOTHING!!!!!!!!!!!!!!!!!!!! Just to prove something that in the end does not, and will not matter AT ALL. IN THE SLIGHTEST.

Go ahead, admit defeat by calling me names. White knight, sure, whatever. Second coming of christ? Please. As if I could believe such a fairy tale.
Last edited by MikeySix on Fri Feb 18, 2011 8:56 am, edited 1 time in total.
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Re: Quantities of raid topics in Congress

Postby Oddity » Fri Feb 18, 2011 8:56 am

burgingham wrote:See, this is what I meant on page one. So many uninformed people blasting out walls of text. I can't be arsed to read any of that anymore.

The pieces I read show me that you didn't understand at all what this game is about and why it is oh so necessary to have all the elements it uses implemented (flawed as they may be sometimes). There is this great text by jorb somewhere explaining why mechanics like open PvP are a necessity, too lazy to find it for you now though...

Makes me sad too :(

I know which post you're talking about and I wish I knew what to search for.

Also, paying steel for MikeySix's location.

edit: His last post makes me doubt that this guy is real, but it's hard to tell. He must be a really dedicated troll if he's not serious.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Quantities of raid topics in Congress

Postby SeanPan » Fri Feb 18, 2011 8:56 am

No, by conquest or other means, everyone's goal is to control everything, and that's the way it is in the real world.


Thank you. The game has made a real point on human nature. Meditate on it and learn, or continue to rage against the sky.
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Re: Quantities of raid topics in Congress

Postby MikeySix » Fri Feb 18, 2011 8:57 am

Oddity wrote:
Also, paying steel for MikeySix's location.



You're just a straight up asshole.

Good luck out in the real world.

The game has made a real point on human nature


Wasn't that the point of jorb's social study in the first place?

So we'll hate him, because he can take it, because he's not our hero. He's a silent guardian, a watchful protector. A white knight.

(Me, not jorb.)
Last edited by MikeySix on Fri Feb 18, 2011 9:02 am, edited 1 time in total.
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Re: Quantities of raid topics in Congress

Postby SeanPan » Fri Feb 18, 2011 9:01 am

MikeySix wrote:You're just a straight up asshole.

Good luck out in the real world.


And yet, you are the guy hiding and running. Jolly hiding, sir.
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Re: Quantities of raid topics in Congress

Postby MikeySix » Fri Feb 18, 2011 9:03 am

SeanPan wrote:
MikeySix wrote:You're just a straight up asshole.

Good luck out in the real world.


And yet, you are the guy hiding and running. Jolly hiding, sir.


Who's hiding and running? I mind my own business within the game, I leave people to their own troubles. Maybe save someone stuck on one side of a river with a boar on it every now and then.

Yeah, I'm really going to disclose my coordinates to some basement dweller that wants my head because he disagrees with me on the internet.

Sad world.
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Re: Quantities of raid topics in Congress

Postby SeanPan » Fri Feb 18, 2011 9:07 am

"Those who can - do; those who can't - complain."
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Re: Quantities of raid topics in Congress

Postby MikeySix » Fri Feb 18, 2011 9:08 am

SeanPan wrote:"Those who can - do; those who can't - complain."


And those who want to, stand with the bad guys and laugh at those too weak to defend themselves.

keep going, I can see your true nature shining through like bird shit on a windshield.
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Re: Quantities of raid topics in Congress

Postby barra » Fri Feb 18, 2011 9:49 am

MikeySix wrote:
SeanPan wrote:"Those who can - do; those who can't - complain."


And those who want to, stand with the bad guys and laugh at those too weak to defend themselves.

keep going, I can see your true nature shining through like bird shit on a windshield.

You could go out and help defend your "honest people" from griefers. Range and teach your neighbours to defend themselves. I stopped by a local hermit today working inside his walls with the gate left open. I didn't run inside and kill him for laughs, I told him to shut his gate before killing a couple of nearby boars/deers and dumping them nearby (my boat was already full). I also had a lot of fun ranging in W3 even if it was just stomping smalltime punks. You've gotta start somewhere and now at the beginning of the new world is a better time than ever because the gap between the strong and the weak is still relatively small.

At the moment you're just complaining on the forum that there are bad people in the game and these bad people are bad. Instead, accept that there are bad people and work towards stopping them and helping people help themselves become safer. If you're serious become a real whiteknight and stake out an area of the world to protect. Contact those villages and ask if they need help, range for scents and so on.

SeanPan is right, step up or step aside. Until you come good on your talk people will be justified in laughing at you.
loftar wrote:You do appear to need a good trolling.
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