btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
WarpedWiseMan wrote:I...I must have an update.
Did Redell die? Extract vengeance? What happened to the 3 people downriver? TELL ME!?!!?
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
dra6o0n wrote:The lame thing is, if you murder them for justice, your just going to have someone take and keep your scent, find your location and bam, the situation can easily reverse.
There isn't any way to implement a "retribution" system for murderers like instead of direct murder, say you can arrest/tie them up and sentence them to hanging, thus gain bonus LP and not get a murder scent. Only murderers can be killed this way basically without penalty I guess.
Something in the lines of a "ritual" that enables one to end a murderer's life without major consequences... Maybe cost the user LP to end the murderer's life.
The benefit of this is loss of inheritance for the murderer maybe...
Hmm I'll add this into the critique and ideas thread then.
dra6o0n wrote:The lame thing is, if you murder them for justice, your just going to have someone take and keep your scent, find your location and bam, the situation can easily reverse.
There isn't any way to implement a "retribution" system for murderers like instead of direct murder, say you can arrest/tie them up and sentence them to hanging, thus gain bonus LP and not get a murder scent. Only murderers can be killed this way basically without penalty I guess.
Something in the lines of a "ritual" that enables one to end a murderer's life without major consequences... Maybe cost the user LP to end the murderer's life.
The benefit of this is loss of inheritance for the murderer maybe...
Hmm I'll add this into the critique and ideas thread then.
dra6o0n wrote:The lame thing is, if you murder them for justice, your just going to have someone take and keep your scent, find your location and bam, the situation can easily reverse.
There isn't any way to implement a "retribution" system for murderers like instead of direct murder, say you can arrest/tie them up and sentence them to hanging, thus gain bonus LP and not get a murder scent. Only murderers can be killed this way basically without penalty I guess.
Zamilpen wrote:Inb4 murdering villager that leaves one theft scent outside their home and not getting punished.
There is no way that a game can judge morals so it is left blank
loftar wrote:You do appear to need a good trolling.
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