Foragers vs Villagers

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Foragers vs Villagers

Postby Sevenless » Wed Apr 20, 2011 8:14 pm

Edit:

"How do I?" Part of the question:

Which is superior if you had to choose one of them for combat: x2 the stats or x2 the LP

Who would win assuming all else is constant and equal

200 ua and 100str, 100agi
or
100ua, 200str, 200agi


Wall warning
: The rest is village disagreement and questions on how to handle it. Congress doesn't seem appropriate for this subject. This is not an inter village issue so much as an intra village issue. It is related to gameplay since village dynamics are a gameplay issue. Feel free to not read it though if you don't want to.


Little disagreement between me and my village mate over an issue. Just wondered what you guys think. Here's the background:

He's a forager. He finds the nice forageables like flotsam, toadstools/crowns and empresses. Whenever he finds one of these rare forageables, if he doesn't have one in his mentory, he pops it in. If he has one studying and one reserve in his personal house, he'll donate it to the village (I am one of several villagers, but I get a good chunk of them since I'm as active as he is). Due to an auroch hair incident, he is ~3 weeks old.

I'm a miner/trader. I spend the majority of my time around the village doing chores no one else wants to do (paving, cupboard building, etc) while discussing trade deals with the local population. Alternatively I spend my time mining. This has lead me to have significantly better stats, however this isn't really true of the int stat. Since I mine I run +/-0 bar/civ, while he runs full civ. I have been alive since world gen (~6 weeks for the purpose of here).

Thing is, he's 1/2 my age and has 85% my LP already. His stats are approximately 50% of mine. I'm not supposed to go out foraging because that's his job, but the better curios are rare enough that there isn't extra ones very often of the best shit. He's generous with everything else, but flotsam and etc he's getting that I almost never see are really pumping his LP total. He argues it's his right because it's his job to forage. And he's also telling me that my stat grinding should "make up for it". And in the same breath, if I trade for a curio and used it for myself he would call that unfair since it's village materials going into the trade. Now that I spend a fair amount of time chatting with people to trade, he's also been buzzing at me that I'm "not doing anything" despite the fact that I have to sit in front of the village gate for 10 minutes because I don't know when the local will show up with stuff.

Basically... am I justified in thinking this situation is a touch unfair? And do you think it's fair if I want to use the first flotsam I trade for myself? And does my better stats really make up for the fact that in another 1.5 months he'll have almost double my LP?
Last edited by Sevenless on Thu Apr 21, 2011 4:29 pm, edited 6 times in total.
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Re: LP vs Statgrind

Postby riotman477 » Wed Apr 20, 2011 8:57 pm

Wow. Who cares and why is this here?

Sorry to be blunt, but every village works out differently. If there are not enough curos around, find a way to get some more. Failing that, find a new villiage. If you don't like that, start coup. What could we say that could possibly make the situation any different? Did the village ask you to come on here and take a vote? If not, what does it matter what we think or how we do things? Finally, why is it such a big deal if you pull in less than 100,000 LP a day? If your village is anything like mine, your skills are high enough not to bother with caps anyways.

But, since this is in the "How Do I?" forum, I'll at least share how curos are handled in my town.

We have one cupboard that we stock. No one is a dedicated forager, but no one is really selfish. I would say most people in the village have the ability to go out and forage on their own. I have that ability as well. I am a farmer and cook, but I still have 60 exp. If I want to find nice curos, I go looking. It is only ever a bonus when a spider, web, or flotsam shows up in the curo closet.
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Re: LP vs Statgrind

Postby Potjeh » Wed Apr 20, 2011 9:12 pm

You are making metal curios, right?
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Re: LP vs Statgrind

Postby Sevenless » Wed Apr 20, 2011 9:17 pm

Potjeh wrote:You are making metal curios, right?


Yes, but due to the int requirements I can't run more than 1-2 and keep the rest of my mentory filled. Even with that I'm lagging severely in LP gain as is obvious. I try to keep an abacus running at all times, bronze steed and tin soldier aren't worth it with my int yet.
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Re: LP vs Statgrind

Postby cloakblade » Wed Apr 20, 2011 9:26 pm

I'd like to state that I'm for this being moved to the Inn as it is more of a discussion for there.

This is kind of why I have 2 alts soon to be 3 (when I start being more active again a.k.a. end of semester). My main I'm training up as a ranger (trying to keep combat stats the same to around 80-100 then just crank perc). I doubt that any profession comes close to the lp you get from running around and foraging this does cause an interesting "imbalance" against say a farmer who can grind much better stats but not lp sense his profession doesn't allow for great curio collecting (its decent but not as good as foraging). I could see the miner getting the shortest stick of all sense most of their curios are crap smithing creates a few good items (abicus) but still not as many.

The argument could be had that he is out in the big bad world but I doubt this flies all that well in certain more peaceful areas. But the fact that he says you are "not doing anything" is a hilarious amount of crap and he needs to shut up. And when he says that you are trading for good curios with "village materials" are they metals that you have mined or are they things that you couldn't produce. If its the former he needs to shut the hell up if its the latter then he might have a point and you should just try and trade with metals so that way you can always argue that you are the source of the product and if you were hoarding your production like he was you wouldn't be hearing your bullshit.

This is an interesting discussion.

Edit: Also if int is an issue for you go fishing that's how I have the majority of my int. That and ask your buddy for a handful of blue berrys so you get variety bonus at least.
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Re: LP vs Statgrind

Postby Sevenless » Wed Apr 20, 2011 9:46 pm

cloakblade wrote:I'd like to state that I'm for this being moved to the Inn as it is more of a discussion for there.

This is kind of why I have 2 alts soon to be 3 (when I start being more active again a.k.a. end of semester). My main I'm training up as a ranger (trying to keep combat stats the same to around 80-100 then just crank perc). I doubt that any profession comes close to the lp you get from running around and foraging this does cause an interesting "imbalance" against say a farmer who can grind much better stats but not lp sense his profession doesn't allow for great curio collecting (its decent but not as good as foraging). I could see the miner getting the shortest stick of all sense most of their curios are crap smithing creates a few good items (abicus) but still not as many.

The argument could be had that he is out in the big bad world but I doubt this flies all that well in certain more peaceful areas. But the fact that he says you are "not doing anything" is a hilarious amount of crap and he needs to shut up. And when he says that you are trading for good curios with "village materials" are they metals that you have mined or are they things that you couldn't produce. If its the former he needs to shut the hell up if its the latter then he might have a point and you should just try and trade with metals so that way you can always argue that you are the source of the product and if you were hoarding your production like he was you wouldn't be hearing your bullshit.

This is an interesting discussion.

Edit: Also if int is an issue for you go fishing that's how I have the majority of my int. That and ask your buddy for a handful of blue berrys so you get variety bonus at least.


The curio in question is over a bonesaw. We always have plenty of bear bones around and the sticks come from farming. His issue would be the 5 seconds it took him to craft the bonesaw (since he's our survivalist). But it's from waste materials and that takes him no time compared to the time it takes me to set up trading relations with the local players. His bigger issue is that I'm just "sitting around typing". Because that's easier than sitting around clicking on forageables. I think he looks down on it since it doesn't need an LP investment. Most of our trading is metal though, and myself and another player produce that. But if you only get 1 enthroned toad, who gets it lol?

Also I'm just desperate to find curios for myself without needing to just outright say "fuck it" and go foraging half the time.
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Re: LP vs Statgrind

Postby bitza » Wed Apr 20, 2011 10:02 pm

fuck it, go foraging half the time. statgrind is super important but LP is still the king of everything.

also it's a game, you shouldn't be stressing over it all this much
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Re: LP vs Statgrind

Postby Sevenless » Wed Apr 20, 2011 10:08 pm

bitza wrote:fuck it, go foraging half the time. statgrind is super important but LP is still the king of everything.

also it's a game, you shouldn't be stressing over it all this much


In a small community this becomes less game like and much more like being virtual room mates with somebody.

As for stressing less, couldn't agree more. Nice theory though but I tend to get wrapped up in games I spend this much time on :/
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Re: Foragers vs Villagers - Move to congress please

Postby Halagaz » Wed Apr 20, 2011 10:11 pm

take his saws, trade for flotsam, pop flotsam :lol:
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Re: Foragers vs Villagers - Move to congress please

Postby bitza » Wed Apr 20, 2011 11:04 pm

if you've been spending that much time on this game, since the start of w5, you should be able to ride the bronze steed all day every day and still have enough int to fill the other 15 spaces. i would recommend putting together a nature alt if you're not getting the FEPs you need.

any good leader will know that no matter how large and busy a village might be, people still need time to work on their personal goals - whether it be cranking LP, destroying all the neighboring villages, making a sweet q100 sword, or drawing a minimap sized dick on a mud flat.

curios, like food, are a good with an infinite demand. unless you have people who are 100% dedicated to the group as a whole (which is rare), then people who aren't actively foraging will inevitably get left behind on the LP race.
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