Steel and Goldbeater's Skins.

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Steel and Goldbeater's Skins.

Postby Sinned87 » Fri Mar 04, 2011 11:16 pm

Right as the topic says.

Question 1.
What is the exact formula for making steel?

Question 2.
What is the exact formula for making Goldbeater's skin?
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Re: Steel and Goldbeater's Skins.

Postby dullah » Sat Mar 05, 2011 12:57 am

where do you live ?
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Re: Steel and Goldbeater's Skins.

Postby FatBob » Sat Mar 05, 2011 1:03 am

dullah wrote:where do you live ?

Off ?
cgbnab wrote:Last time I died I got a few seconds to stare at my corpse and watch NaoWhut call me a "bosha".
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Re: Steel and Goldbeater's Skins.

Postby Goddess » Sat Mar 05, 2011 1:55 am

For the more advanced formulas you should probably try Apples versus Oranges, and offer something for the demanded information.
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Re: Steel and Goldbeater's Skins.

Postby TeckXKnight » Sat Mar 05, 2011 10:07 am

For Steel, you cannot gain quality from your crucible or fuel, it can only retain its quality. So really, as long as your crucible's quality and fuel's quality match the quality of the wrought/coal being used, you'll retain full quality. Where you're really gaining/losing quality is in the finery forge, where there is a random variable attached.

The Goldbeater's skin should be (2*Calf Intestines quality + 3*Vinegar quality)/5
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Re: Steel and Goldbeater's Skins.

Postby TeckXKnight » Sat Mar 05, 2011 10:09 am

Goddess wrote:For the more advanced formulas you should probably try Apples versus Oranges, and offer something for the demanded information.

To my knowledge, there is no need to buy basic formulas. That information should always be freely available, if not available already on the wiki.
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Re: Steel and Goldbeater's Skins.

Postby Sinned87 » Sat Mar 05, 2011 11:05 am

TeckXKnight wrote:For Steel, you cannot gain quality from your crucible or fuel, it can only retain its quality. So really, as long as your crucible's quality and fuel's quality match the quality of the wrought/coal being used, you'll retain full quality. Where you're really gaining/losing quality is in the finery forge, where there is a random variable attached.


Good to know, thanks. Was wondering if the fuel used to light the crucibles matter.

TeckXKnight wrote:The Goldbeater's skin should be (2*Calf Intestines quality + 3*Vinegar quality)/5


I figured that, but what i was wondering does any skill value affect the outcome? since you cook it in a cauldron. I guess caudlronQ and waterQ affects it. Also it seems like sewing, dex and psy affects the quality of goldbeaters skins? you know anything more?

dullah wrote:where do you live ?

North of you, ya old mole :D .. thanks again for the tin.
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Re: Steel and Goldbeater's Skins.

Postby TeckXKnight » Sat Mar 05, 2011 11:09 am

I'm not sure if any skills are softcapping it, sorry. My calf intestines are Waaayy too low for me to figure that out. It's possible your psyche is softcapping it?
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Re: Steel and Goldbeater's Skins.

Postby burgingham » Sat Mar 05, 2011 11:27 am

Cauldron and water q do matter too for goldbeaters skin. I think cooking is softcapping it, but not sure.

Also not the finery forge has a random variable, but the smithing bloom to wrought process does.
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Re: Steel and Goldbeater's Skins.

Postby TeckXKnight » Sat Mar 05, 2011 11:50 am

Ahh, my mistake. I apologize for getting that wrong.
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