TeckXKnight wrote:q10 leeches have a chance to heal 1 hhp every so often. I don't remember exactly how many seconds but it's pretty consistent. Probably ~2 hhp a minute per leech?
Leeches were buffed and Q10 now does 3. (HHP too, yes, not just referring to SHP)
Also, on mining. There's a couple different ways you can do this. You can raise yoru PER and exploration a lot and try to find rustroot, which IIRC reguires 5000 PER*EXP. You make a pot, and grab some water, and craft rustroot extract. You reguire prospecting to do this. If you have the skill, you can click, adventure, prospect. You might get a tracking pie slice, or some box saying some metal below, or nothing. You follow the pie slice if you got that, and it will lead you to a metal node, prospect every minute or so, and eventually you should find it. Once you get the "___ is below", you can build a minehole, which when finished will take you to L1, which is shared with caves. You can build a minehole in L1, to go to L2, which has no caves. And follow suit til L5, which is the maximum. In the underground. Rustroot extract quality matters.
I advise for newbies, to grab a stone axe of the highest quality you can get, and mining caves. You must find a cave hole, and every I'd say 50 or so tiles, you mine into the cavern walls. It will drop stone on the ground, which indicates there is no metal, or give you ore in your inventory. This might take a couple caves. To smelt the ore, and determine what kind it is, you build a smelter with 45 bricks, fill it with ore, put one charcoal in, and wait for 15 minutes, then light. This where your industry/nature slider comes in. I advise you to look for ore, but don't mine it til your full industry, as the higher your industry is, the higher chance of getting metal from ore you mined is.
There are a couple types of metal:
Copper: Found on any layer, a soft metal, which can be combined with tin, to make bronze, which is very useful if you don't have iron.
Tin: Found on any layer, a soft metal, which can be combined with copper, to make bronze, which is very useful if you don't have iron.
Cast Iron: Found on any layer. This is the most useful, most likely. It is what iron ore is smelted into, slighty useless at this point, but it's hard, so it can be used for more than copper and tin.
Wrought Iron: When you procsess Cast iron in a finery forge, it creates this. This is less useful than bronze, as the armor and weapons it makes aren't as great.
Steel: This is made from procsessing wrought iron in a steel crubicle, which takes 56 hours to make, and it must be fueled a lot.
Silver: Found on layers below L1. Makes jewlery.
Gold: Found on layers below L2. This is VERY rare. Don't tell anyone you have this if you find it. They will raid you. They will. Makes extremely useful Dragon Helmets, Ring of brodgars which increase learning rate, and thanes, which give combat stats, and more.
Supports are made from 20 pieces of wood, and 2 nuggets of any metal. I advise digging every other tile if you have ore in them, to make some metal. You can't dig farther than 1 tile out, without building this, it will hurt and possibly kill you. The radius it covers is shown when you build one. There is also snake mining, but you reguire a support to start it out.
The difference between each layer, is that quality minimum is changed. L1 gives Q10 at minimum, L2 gives Q20 at minimum, L3 Gives Q30 at minimum, all the way to L5. L1 is the only one with caves. If you decide to build a minehole inside your walls, build a wall around the entrance first. People can dig to your hole, and get out of it and raid you. Layers are the exact size of the world, just think of it as copy below it, just with mining terrain.
There's probablly a bunch I'm missing though.