E.g.
I have 1 Carpentry
I have 3 q 100 boards
Will the tanning tub I'd build a 100 quality one?
Procne wrote:I don't think any skill has any impact on quality of buildings. I believe the tub should be of quality 100.
Zing1515 wrote:Procne wrote:I don't think any skill has any impact on quality of buildings. I believe the tub should be of quality 100.
I built a tanning tub using 3 q10 boards and everything else (including my rabbit fur) was q10, but I got a q9 piece of leather. All my skill and attribute vaules are >10 except for melee & unarmed cb, but I still only get q9 Leather. I don't get why I get q9 leather.
P.S. I have been using the bug that resets the % finished to 92%
MagicManICT wrote:
Ever consider that quality isn't stored as an integer and that it could be subject to rounding errors?
No, skills and attributes don't have an effect on finished quality of buildings. This includes, but isn't limited to: tanning and curding tubs, meat grinders, ovens, etc. I'm not sure of the reasoning behind it, but I suspect it's because that once the construction sign is placed, anyone can load materials and actually build it.
Zing1515 wrote:Edit: Maybe the quality of the cart used for the bug has an effect. That could be 1 possibility.
Procne wrote:Or maybe the boards weren't ql 10 after all?
Maybe bone saw was quality 9, and resuting boards ql 9 as well?
And Zing thinking that minimum ql for boards is 10, like for most other items, and not checking their actual quality?
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