Me walking around W6, I see loads of insecure villages, camps, outposts and many more. It's laughable how easy it would be to break into them, should the wrong person happen across it. So, I present you with a guide on how to properly build and secure a village. If you want to add onto/correct any part, feel free to leave a post.
Section 1 - Before Building the Village
If nothing else, get your toon up to a decent level. The bare minimum materials you will NEED to start a village are: 10 leather, 2 bone glue, 5 rope, 4 bones. This will allow you to secure your compound with a Pclaim and palisade. However, I do not recommend bringing only that. What I recommend is: 4 bear tooth, 4 deer antlers, 25 wrought, 5 steel, rustroot extract, 3 seedbags with 3 of each seed in the game, pickaxe/HQ stoneaxe, silkworm eggs, and two bow/slings.
Equipment-wise, bring your basic tools, metal ones if possible, a bear cape and tooth talisman, and any armor you can find/make.
Skills wise, get all the basic skills, lawspeaking, masonry, locks and bolts, prospecting, mining and all smithing skills.
My recommendation is to bring 1-2 more people with you before making the village. Pick the most experienced and loyal one as the chief.
Section 2 - Finding a Good Location
After you got your little group up, build 3 boats and load as much food and other misc supplies you can fit in. Metal, bones and weapons are extremely useful. Before you set off, think of what kind of village you want to make. For most people, it comes down to two basic choices:
Option A: A mining village. If you find an iron vein, good job, you are set. Bronze is worth alot more, but it is hard to find both tin and copper in the same area. Your best bet if you don't have extract is to mine every few tiles of a cave.
Option B: Trading village. Should you not find any ore deposits, find a flat area with little to no cliffs in it. You will be making silk, manufacturing goods, cloth, and anything else that is worth something. Since you don't have direct access to metal, you either need to trade, or set up a mining outpost later.
Whatever town you want yours to be, you should always scout around the area really good. Who knows, you might even find some abandoned places with loots in it, but this is to make sure there are no evil people who stab people in the face and steal stuff. Contrary to popular belief, some Rus are actually friendly. Well, they are alot friendlier if you have someone who can speak Russian atleast... While you are looking for the location, talk to your group, and decide what kind of layout and social structure do you want the village to be. Do your villagers have to trade to get things, or are they provided to by the village? Will they get plots for themselves? Do they have to share plots? What size will the plots be? Are a few important subjects to discuss, and the perfect time to do it is on the boats. Also while looking at the area, make surethere is a clay node nearby, with decent Q soil and water for farming. If you must make a village on low quality soil, I suppose you can make a walled farm nearby.
Section 3 - Setting up the Village
Right, you found a empty spot that is a good place to start up your village? To properly do so, follow this list:
1: Look for string, and build 3 or 4 dreamcatchers. Set up a Pclaim, and move the boats on it.
2: Measure a large area, then pave a perimeter.
3: Build a palisade cornerpost with the materials you (should have) brought.
4: Pave a 7x7 area where you want the village center to be, and start building a timberhouse.
5: Pave a area around the timberhouse, or an optional inner wall.
6:(If you brought bones, teeth and antlers) build the village idol.
7:a) If the CP is dry, build the wall ASAP, with only 1 gate. DO NOT carry the key, put it on an alt, and only open it on demand for less than 1 minute at a time.
b) If the CP IS NOT dry, start paving the village layout.
8: Now assuming that the wall is finished and the idol is ready, gather your members and found the village.
9: If you have a cave or mine, wall it and surround it with 1 layer of signs. Your mine is now 100% secure to people trying to get in through the cave/mine.
10: Build 5ish kilns, fill them all with clay and mass produce bricks.
11: Build the BW just outside the palisade.
12: Your basic village structure is now set up. Now claim all the walls and build the rest yourself.