xSeQueL wrote:As I've previously asked, are their no plans on fixing it or getting a better server?
This isn't considered a production game. If you had bothered to read the "fine print" about it, it will perpetually be an alpha test bed for game ideas and mechanics, which means it can have all kinds of test code, lack of optimization, and in general crappy performance. If this is an issue for you, pack up and leave. Nobody wants to hear you cry. It's something that will, for all practical purposes, will never be "fixed" as the devs have no "customer base" to keep satisfied so that they can "keep their jobs."
On the other hand, if you think you can accept the issues with the game, it is an exceptional concept. I believe it's worth sticking around and learning about it. You'll have a lot of fun along the way.
The fact that the sole server programmer (loftar) is busy working on a commercial project right now has little do with it. In the 1 1/2+ years I've played, there have been times with little lag and times that it has been much, much worse. It's something you accept when you agree to play in alpha/beta test projects, no matter if the project is something the devs are doing for fun (like HnH) or as part of an eventual commercial release.
I've told many others this and I'll repeat it here: you want the devs to work on this game full time? Provide them with what is equivalent of a full-time salary through donations. Of course, it's too late for that now since they already have obligations to develop Salem for Paradox.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.