Tonkyhonk wrote:you cannot extend from the sealed cornerpost, but you can still use the sealed cornerpost as the last cornerpost to have gate to, so you dont have to destroy it with a ram.
- Code: Select all
C=============C
= =
= =
= =
C====N--S=====C
= ... wall sections
N ... newly built cornerpost
S ... sealed cornerpost
C ... sub cornerpost
-- ... gate (2 spaces)
just start your new cornerpost 2 tiles away from the sealed one and build around to reach the sealed one and you will be fine.
having a ram around without a brickwall would only make it easier for raiders to destroy stuff.
This is your best bet.
Here we need to figure out when to build stuff that has a cool down period to continue building to avoid other players making this that happened to you. Brickwalls, houses and I think mineholes too.
You can find out the setting times in the wiki and have to consider real time is not the same than in-game time.
http://ringofbrodgar.com/wiki/PalisadeAlso if you leave the started building in a sign post, the sign can be easily destroyed and you loose all work on materials placed inside.
Another thing to be considered is that this post instead of being sealed could have been used to continue the palisade making a pocket and leaving inside a ram that after the cool down period could have been used to destroy your other buildings. I try to start my walls far away from my buildings, as rams are difficult to move because the deteriorate and need to be fixed (with their own period of cool down).
At this stage of the game we have many players that own toons that can bash a palisade with out the need of a ram, so maybe your best option is to consider a brickwall, and thinking you allready have suffered this, maybe it would be wise to move and settle in another place, far from other players and far from rivers that are the main way of land transport.