ramones wrote:Well, its hard to say that last stage for trees is only raised through decay.
True. Although the fact that it can take a really long (
ridiculous long, in my view) time for some tree's to go from L5 to L6 suggests this there is no applied maximum boundary. Which is also the case for plowed tiles.
ramones wrote:because decay only happens if you do something (like plow?) or if you are not there.
Do you have some data or additional reasoning to support this ?
As to me it looks more like your confusing the fact that, ground tiles state changes only become visible after curtain ground related user actions (or a character re-login), for the actual generation & application(
server level) of decay hits.
ramones wrote:But trees do grow sometimes when you stand next to them or walk around,
Thanks. Two separate sources are always better than one.

ramones wrote:so I would call it total random.
The decay hits system is, as far is known, based on a random system.
Last edited by mvgulik on Sun Mar 01, 2015 7:20 am, edited 3 times in total.