by Chakravanti » Fri Dec 18, 2009 9:50 pm
I think several stats can have useful combat purpose. Agi determine attack speed (as well as weapon type affecting speed). Dex affecting Dagger damage or crit rates. Weapon type damage, Where chain is better vs. bludgoens (HAMMERS FTW!), Plates better vs sharps. etc.
But all of that is pending combat revamp. Only thing I can't fathom...is without SOME form of healing....how grievous damage will ever be meaningful.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley,
O Death!