Q dont matter

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Q dont matter

Postby Skorm » Wed Jun 02, 2010 5:51 am

i was wondering in what buildings/tools/structures the q dont matter, pickaxe, scythe, quern, and mansion is a example, anyone know more ?
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Re: Q dont matter

Postby kralmir » Wed Jun 02, 2010 5:58 am

campfire :P

euh... rope ?

seedbags, beehives(?) and all other containers like chests etc, drying racks and tubs not included
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Re: Q dont matter

Postby Skorm » Wed Jun 02, 2010 6:00 am

beehive q dont matter ? wth do you mean, what about wax and honey.
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Re: Q dont matter

Postby kralmir » Wed Jun 02, 2010 6:03 am

ah right i was thinking about theyr effect on plants but good point
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Re: Q dont matter

Postby Dataslycer » Wed Jun 02, 2010 6:04 am

Cheese rack, drying rack, the 3 walls, battering ram, any transportation object, seed-bag, stones as sling ammo, anything related to dreams, glass items except specs and monocles, jars, teapot, mug.

Quality of components of beehives does matter for wax and honey, I tested it out. And rope does matter in symbels.
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Re: Q dont matter

Postby Wipfmetz » Wed Jun 02, 2010 7:04 am

kralmir wrote:[...]seedbags, beehives(?) and all other containers like chests etc, drying racks and tubs not included

Not sure if "barrels" count as containers, but they seem to have an influence on wine and vinegar.
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Re: Q dont matter

Postby Zamte » Wed Jun 02, 2010 8:50 am

Alloying Crucible quality is irrelevant. Pretty sure it's the only item involved in metal making which doesn't matter. Unless you count the coin press, but I doubt you care about that.
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Re: Q dont matter

Postby ViciousGamer04 » Wed Jun 02, 2010 10:05 am

Skorm wrote:i was wondering in what buildings/tools/structures the q dont matter, pickaxe, scythe, quern, and mansion is a example, anyone know more ?


It's a puzzle to me how the Q of some of this games objects don't effect the outcome..

I don't think the Q of the chicken coop matters. It seems to only matter what the default seed you put in the chicken coop is. Only thing I could think of off the top of my head!
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Re: Q dont matter

Postby Teme » Wed Jun 02, 2010 10:09 am

Dataslycer wrote:Cheese rack, drying rack, the 3 walls, battering ram, any transportation object, seed-bag, stones as sling ammo, anything related to dreams, glass items except specs and monocles, jars, teapot, mug.

Quality of components of beehives does matter for wax and honey, I tested it out. And rope does matter in symbels.


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Re: Q dont matter

Postby Nobody » Wed Jun 02, 2010 10:29 am

Q doesnt matter for:
Alloying Crucible
Ancestral Shrine
Bucket
Cupboard (And all the containers)
Dowsing Rod
Dream Catcher
Drying Frame
Backpack
Banner
Battering Ram
Candelabrum
Candle
Carpet
Cart
Cauldron
Chicken Coop
Cheese Rack
Coffer
Crate
Food Trough
Hearth Fire
Ink
Jar
Key-Mold
Keyring
Kuksa
Leanto
Log Cabin (And any houses)
Merchant's Robe
Metal and wooden Plow
Milestone
Miner's Helm
Mug
Palisade (and any wall)
Parchment
Pickaxe
Poor Man's Belt
Poor Man's Gloves
Pumpkin Hat
Quern
Quiver
Rope
Rowboat
Runestone
Rustroot
Rustroot Extract
Scythe
Seedbag
Statue
Tankard
Tea Pot
Toga
Torchpost
Wagon
Waterflask
Waterskin
Well
Wine Glass
Wine Bottle
Winerack


Q matters for all other things. I hope this is what youre asking for.
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