burgingham wrote:Just build your settlement a few tiles away from rivers then to counter it.
Well obviously, but what would that accomplish besides being a pain in the ass to some established cities? I guess the initial scramble to safety would be very fun to watch and provide plenty of opportunities for griefers, but once it's over, then what? Why not have all settlements threatened equally instead?
Just make rams liftable with a decay hit. Or simply un-nerf them.
And yes, the drying phase of rams sucks. Originally it removed raids from the game/made advanced raiders invulnerable. Nowadays people just use brickbreakers.
Yeah. I'm okay with sacrificing realism to keep rams nerfed if it makes the game more playable for most people, but if raiders are just going to work around it while breaking realism even further, it's pointless.