Phizuol wrote:That's far superior to most games where newbies can't do anything of interest for more advanced players. Food has diminishing returns for the older guys, but the metals or whatever they trade for are invaluable to newbies. Honestly my group is still pretty new but we're already EARNING top end gear. Definitely a great game mechanic IMO.
Also, two or more newish guys that know their stuff are a serious threat in combat to even top end combat guys from what I've read. (Not sure if anyone can back me up on that though.)
If it was 2x guys that really know their stuff but had low tier characters (let's say 200 in all stats) versus a group of people who just bruteforced but don't know shit and have high tier characters (let's say 800+ in all stats), the 200 will win IMO.
I'd give out examples, but knowledge is power.
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