
DatOneGuy wrote:Got any pics of your current set up? sounds very very nice.
Yep ... Don't mind experimenting a bit to speedup farming.
DatOneGuy wrote:Got any pics of your current set up? sounds very very nice.
Chakravanti wrote:Xnee will make anything that is boring macroable because it is reptitive.
Crop timers could be made to vary. It would even have some realism and then the benefit of being live would be getting a project done faster than a macro. Still, it doesn't change the 'boring and repetitive' factor enough.
So if you quit bitching about your choice to playtest an alpha long enough to come up with a better idea then let us know. I'll make an SS sooner or later. I haven't been in the game in forever because IRL shit has cropped up a lot last week for me.
DatOneGuy wrote:Alright cool, and yeah I'm definitely against people who are 100% against macros as game play. The best games IMO incorporate macros, maybe not in this sense but at least give us a goddamn decent queuing system and maybe then one won't be needed (already suggested). Until then however, most MMOs are just "click this" repeatedly and then "WOAH RIGHT CLICK SUCKA, MIXIN IT UP!!!!!!!!!!", but point is it's all repetitive and we have enough of that repetition in doing stuff like hunting, I don't also want to deal with it in farming. I've always been a 'grey area' player, never aggressively hacking but macroing passively if I get bored, but boring is boring, and most MMOs are, however good people are usually what hook you, not a good game. HnH however is fun, just not all the time, like all games you can't be having 100% fun all the time, a good deal of it will be preparing for fun, it just happens to be very boring so...
Danno wrote:In Haven & Hearth, I think building stuff and staying alive is the most fun part. I'd hate to live in an established village with rules, limited building options, no goals, everything handed to you, and guaranteed safety. Takes all the fun out of this game and leaves you with grind.
Danno wrote:So if you quit bitching about your choice to force yourself to "play" a game you dislike long enough to come up with more ideas that might inspire jorb/loftar to make this game more enjoyable then let us know.
Jackard wrote:Danno wrote:In Haven & Hearth, I think building stuff and staying alive is the most fun part. I'd hate to live in an established village with rules, limited building options, no goals, everything handed to you, and guaranteed safety. Takes all the fun out of this game and leaves you with grind.
communal villages are boring as fuck. the closest ive seen to an entertaining village is one where they hand you plots of land and a shared wall and then leave you on your own to interact with neighbors