rye130 wrote:ViciousGamer04 wrote:Because every time i play the game(open the client and log in.) it has to re-load map areas I have already been to. Once I visit them in that log in session though it stays stored. I would either want it to stay stored permanently so I don't have to constantly re-get them, or to simply have the ability to turn the map off.
For those with super fast and stable connections it's probably quite impossible to notice. Which is kind of why I mentioned it here rather then making a critique thread in relation to it as I don't think it would benefit very many people on H&H other then a small %. I could be wrong, though. I really don't know. Maybe if the map somehow stored the map content instead of having to re-load the content each time someone re-opened their client there could feasibly be less server strain and over-all happier members as the lag then should be less and the server would be able to handle more people?
Just because you have to re-load it doesn't mean its the cause of any lag you are experiencing.
inb4 "I died by walking into the middle of AD since I had no minimap to show me a village was coming up. Oh, and I was lagging more then ever"
Well, I don't lag after the maps I have already visited have already loaded so it's the only common denominator in my opinion.
Lol, well. I wanted to mainly use it as it makes hunting more of a hassle for me then it should. So I would generally be going through familiar areas and since my memorization skills are somewhat good I wouldn't really need a map, anyways. I do agree though that traveling without a map coulllld be dangerous. Although, imo it's more dangerous to incur random slight lag every now and then when traveling between maps as in some cases that could cause you to not be adequately prepared in case of some for example unforeseen JA stealing your boat. Lol, true story. I looked away for five seconds and some guy yanked it up roflmao. He didn't really get anything of value but you know, boats are damn annoying to make. hhahah.