Why do you need to punch them?
Can you just shoot them to death?
Or will they run too fast?
OvShit wrote:They seem to have changed their behaviour: boar with like 50 HHP(ran away few times, luckily he was on island) turned back to fight when I tried to punch me. Well, first time I die this world.
sokaroka wrote:Why do you need to punch them?
Can you just shoot them to death?
Or will they run too fast?
Tacheron wrote:Let me make a little handy hunting "guide"
- If you find a fox inland and can't safely kill it, your best bet is to build the actual fence, then sling or bow away. If at a shore, just fence behind it (see deer techinque)
- If you find mouflons or aurochsen, wall YOURSELF in with a stone you can chip for ammo - herds do not retreat. If you're shooting from a boat, have fun, they won't run away. But I kill herds only for meat, the time required to kill them for LP just isn't worth it.
- If you're killing boars, you need to get them to the shore, use mm from the boat until they run, then run after them and punch them from behind until they die (make sure you have full stamina before engaging boars). Even with only about 10 UAC, you should be able to kill them in 2-3 punches.
- If you're killing deer ALONE, you need to aggro them to get them away from the herd and get them to the shoreline, then you drive away till they deaggro, quickly come back and fence behind them before they move and you can then sling/bow away safely until they die. If you're smart enough and able to dualclient, take an alt with you whose sole purpose is to make fence signs behind the deer while your main is building up his aim bar after getting the deer to the shoreline - you needn't drive away for this method, obviously...I actually prefer to just use MM on them until they stop attacking (green icon) and then I engage them in UAC - the trick is to get enough damage to kill them before they heal themselves, so you first gather 6 IP, use punch or strangle, use flex 5 times, use punch again - do this until you have full combat advantage (should be after 2-3 hits methinks). Once you have full CA, attack them once with a full attack bar (after 5 flexes) then again after about 2 flexes. I think that should work for anyone with semi decent UAC (I did it with about 100 UAC).
- Bears have 2 techiques - either pelt away at them with a sling until they die (they won't run away cause you won't do enough damage in one hit) or use a bow, which will make the bear run pretty fast, maybe after the 1st hit. When it runs, you need to get out of the boat and just wait until it comes back. BUT, the trick is to get him to follow you to the shore preferably at a point that makes you able to get behind it and block off it's retreat. Once you do that you can use the same UAC technique as with deer (6 ip, punch, 5flex - repeat) until it's dead, it will never reaggro.
One thing to note, animals never reaggro YOU after you make them run away once, BUT if another player aggroes them after you've made them run, the animals WILL attack them. So if you're hunting in a party either make sure you all have aggro before you make an animal run away or make sure that person doesn't aggro after unless they can take it or have a deathwish![]()
Tacheron wrote:I've been told this post of mine was useful so I'll repost it, hope it helps and that the system hasn't changed, the info is based on early w4:Tacheron wrote:Let me make a little handy hunting "guide"
- If you find a fox inland and can't safely kill it, your best bet is to build the actual fence, then sling or bow away. If at a shore, just fence behind it (see deer techinque)
- If you find mouflons or aurochsen, wall YOURSELF in with a stone you can chip for ammo - herds do not retreat. If you're shooting from a boat, have fun, they won't run away. But I kill herds only for meat, the time required to kill them for LP just isn't worth it.
- If you're killing boars, you need to get them to the shore, use mm from the boat until they run, then run after them and punch them from behind until they die (make sure you have full stamina before engaging boars). Even with only about 10 UAC, you should be able to kill them in 2-3 punches.
- If you're killing deer ALONE, you need to aggro them to get them away from the herd and get them to the shoreline, then you drive away till they deaggro, quickly come back and fence behind them before they move and you can then sling/bow away safely until they die. If you're smart enough and able to dualclient, take an alt with you whose sole purpose is to make fence signs behind the deer while your main is building up his aim bar after getting the deer to the shoreline - you needn't drive away for this method, obviously...I actually prefer to just use MM on them until they stop attacking (green icon) and then I engage them in UAC - the trick is to get enough damage to kill them before they heal themselves, so you first gather 6 IP, use punch or strangle, use flex 5 times, use punch again - do this until you have full combat advantage (should be after 2-3 hits methinks). Once you have full CA, attack them once with a full attack bar (after 5 flexes) then again after about 2 flexes. I think that should work for anyone with semi decent UAC (I did it with about 100 UAC).
- Bears have 2 techiques - either pelt away at them with a sling until they die (they won't run away cause you won't do enough damage in one hit) or use a bow, which will make the bear run pretty fast, maybe after the 1st hit. When it runs, you need to get out of the boat and just wait until it comes back. BUT, the trick is to get him to follow you to the shore preferably at a point that makes you able to get behind it and block off it's retreat. Once you do that you can use the same UAC technique as with deer (6 ip, punch, 5flex - repeat) until it's dead, it will never reaggro.
One thing to note, animals never reaggro YOU after you make them run away once, BUT if another player aggroes them after you've made them run, the animals WILL attack them. So if you're hunting in a party either make sure you all have aggro before you make an animal run away or make sure that person doesn't aggro after unless they can take it or have a deathwish![]()
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