Best Crop for feed.

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Best Crop for feed.

Postby pyrale » Sat Apr 09, 2011 8:35 am

novaalpha wrote:
kralmir wrote:carrots give 2 units of feed for the same work

This is where you are wrong.

How do you replant if you use all 3 of your seeds ?

Beside, if I understood what Windforce said about cattle quality (food only softcaps cattle Q), with a 14.5 days generation cycle for cattle and a 7 days generation cycle for pumpkins, you should be able to get a consistent +4q in the time needed to have your new generation of cows. Unless you have 2-3 dozens of cows pregnant at the same time, it should be possible to feed a competitive herd only with pumpkins.

Even for those going industrial and having 25 pregnant cows at once, feeding them only with beets is a waste ; it would be better to tune your fodder quality by mixing beets (or any other seed you were going to dump) and pumpkins.
pyrale
 
Posts: 340
Joined: Mon Feb 21, 2011 8:50 pm

Re: Best Crop for feed.

Postby kralmir » Sat Apr 09, 2011 8:39 am

novaalpha wrote:
kralmir wrote:carrots give 2 units of feed for the same work

This is where you are wrong.


in what way?
harvesting carrots gives you 1 for replanting and 2 for feed.

beet growth time: 18hours.
carrot growth time: 20 hours. even to the harvest-able as seed stage is roughly 15 hours.

explain yourself instead of sounding like a moron. which i'm sorry mate but you kinda do atm.


oh and pyrale. a 2-3dozen pregnant cow herd actually makes pumpkin a better choice due to the 4 times more feed per work compared to beet.
[5:09:24 AM] kralmir: shrek is love
Image
[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
User avatar
kralmir
 
Posts: 1234
Joined: Mon Mar 29, 2010 4:33 am
Location: a moderate sized box.

Re: Best Crop for feed.

Postby pyrale » Sat Apr 09, 2011 8:44 am

kralmir wrote:oh and pyrale. a 2-3dozen pregnant cow herd actually makes pumpkin a better choice due to the 4 times more feed per work compared to beet.

Yeah but a 2-3 dozen of pregnant cows is actually the point at which you would start getting a benefit from using beetroots (or mixing pumkins and beetroots or other seeds).
pyrale
 
Posts: 340
Joined: Mon Feb 21, 2011 8:50 pm

Re: Best Crop for feed.

Postby kralmir » Sat Apr 09, 2011 8:48 am

pyrale wrote:
kralmir wrote:oh and pyrale. a 2-3dozen pregnant cow herd actually makes pumpkin a better choice due to the 4 times more feed per work compared to beet.

Yeah but a 2-3 dozen of pregnant cows is actually the point at which you would start getting a benefit from using beetroots (or mixing pumkins and beetroots or other seeds).



how? the way i see it at 24cow starting to use beetroot is the same as feeding 96 cows with the same amount of work using pumpkin. so i am missing something, can you explain?
[5:09:24 AM] kralmir: shrek is love
Image
[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
User avatar
kralmir
 
Posts: 1234
Joined: Mon Mar 29, 2010 4:33 am
Location: a moderate sized box.

Re: Best Crop for feed.

Postby Zampfeo » Sat Apr 09, 2011 8:52 am

pyrale wrote:Beside, if I understood what Windforce said about cattle quality (food only softcaps cattle Q), with a 14.5 days generation cycle for cattle and a 7 days generation cycle for pumpkins, you should be able to get a consistent +4q in the time needed to have your new generation of cows. Unless you have 2-3 dozens of cows pregnant at the same time, it should be possible to feed a competitive herd only with pumpkins. .


Once you hit your soil cap, the time it takes your crop generation to gain Q levels increases substantially. Something to consider.
User avatar
Zampfeo
 
Posts: 651
Joined: Sun Apr 25, 2010 8:30 pm
Location: USA

Re: Best Crop for feed.

Postby pyrale » Sat Apr 09, 2011 8:58 am

kralmir wrote:how? the way i see it at 24cow starting to use beetroot is the same as feeding 96 cows with the same amount of work using pumpkin. so i am missing something, can you explain?

You need lots of pregnant cows to make sure that you will actually get +5 calves (and even then, I'm not sure that you will be able to get enough +5 calves enough to maintain this for long). You can easily get +4Q in the meantime on the pumpkins.

So yeah, you will not need beetroots unless you're going for crazy numbers.

Zampfeo wrote:Once you hit your soil cap, the time it takes your crop generation to gain Q levels increases substantially. Something to consider.

Pumpkins are no exception to this rule, but the amount of seeds they give should make you able to consistently get +2q per generation, at the price of slightly oversizing pumpkin crops.
Last edited by pyrale on Sat Apr 09, 2011 9:01 am, edited 1 time in total.
pyrale
 
Posts: 340
Joined: Mon Feb 21, 2011 8:50 pm

Re: Best Crop for feed.

Postby kralmir » Sat Apr 09, 2011 9:00 am

Zampfeo wrote:
pyrale wrote:Beside, if I understood what Windforce said about cattle quality (food only softcaps cattle Q), with a 14.5 days generation cycle for cattle and a 7 days generation cycle for pumpkins, you should be able to get a consistent +4q in the time needed to have your new generation of cows. Unless you have 2-3 dozens of cows pregnant at the same time, it should be possible to feed a competitive herd only with pumpkins. .


Once you hit your soil cap, the time it takes your crop generation to gain Q levels increases substantially. Something to consider.



meaning on average the q rises by 1q point per plant generation(to have enough to replant the same field size that is). so +2 for pumpkins per cow generation. don't know how much cows rise per generation on average.
[5:09:24 AM] kralmir: shrek is love
Image
[5:09:27 AM] kralmir: shrek is life

"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
User avatar
kralmir
 
Posts: 1234
Joined: Mon Mar 29, 2010 4:33 am
Location: a moderate sized box.

Re: Best Crop for feed.

Postby pyrale » Sat Apr 09, 2011 9:03 am

kralmir wrote:meaning on average the q rises by 1q point per plant generation(to have enough to replant the same field size that is). so +2 for pumpkins per cow generation. don't know how much cows rise per generation on average.

Pumpkins are different. With them you can get +2 per generation. and +4 per cow gen.
pyrale
 
Posts: 340
Joined: Mon Feb 21, 2011 8:50 pm

Re: Best Crop for feed.

Postby Windforce » Sat Apr 09, 2011 9:06 am

All the seeds from the same pumpkin is the same Q as the pumpkin so a Q30 Pumpkin gives 8 q30 flesh 8 q30 seeds. So need some luck in that.
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
User avatar
Windforce
 
Posts: 846
Joined: Fri Jul 16, 2010 1:58 pm
Location: City of Bevelle

Re: Best Crop for feed.

Postby pyrale » Sat Apr 09, 2011 9:11 am

Windforce wrote:All the seeds from the same pumpkin is the same Q as the pumpkin so a Q30 Pumpkin gives 8 q30 flesh 8 q30 seeds. So need some luck in that.

That would mean pumpkins never grow in quality (unless you mean that the pumpkin has a different quality than the seed that was used to plant it ?).
Last edited by pyrale on Sat Apr 09, 2011 9:14 am, edited 1 time in total.
pyrale
 
Posts: 340
Joined: Mon Feb 21, 2011 8:50 pm

PreviousNext

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot] and 0 guests