Sevenless wrote:Heh, very nice, but doesn't that technically give them a 7x7 area to grow in? Each tree has a paved 3x3 area around it, and a 5x5 area before hitting the next paved zone. But there's a total of 7x7 clear area around all of the trees before they hit a square containing a tree. I'm assuming that it calculates the hitbox thing off the center of an object and not the edge and that tree growth spaces don't interefer with each other.
There's only 3 tiles in between planted sprouts in that image.