Ranger Bow

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Re: Ranger Bow

Postby Girlinhat » Sat Apr 16, 2011 8:46 pm

If someone is ramming your wall, you could pick at them with a ranger's bow as well. They can't very well evade while using a ram.
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Re: Ranger Bow

Postby kralmir » Sat Apr 16, 2011 9:17 pm

@magicman

i'm thinking more on the lines of using scent to summon from behind a wall and kill. though if that much damage is needed to do that the person is likely smart enough to place his damn fire in a house.
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Re: Ranger Bow

Postby Sevenless » Sat Apr 16, 2011 11:03 pm

Girlinhat wrote:The branches and silk will be your best bet for quality, since pretty much all iron ore is q10 and ranger's bows require steel nuggets. Luckily, silk and branch q both come from mullberry trees, so they'll raise more or less together. Still, getting good q30 steel, you'd need... q105 silk and branches to get a q80 bow. However, this will aim as fast as a q13 sling, although it will do a lot of damage when it actually hits. Good for one-shotting foxes and maybe quickly killing a boar, but anything that actually moves will evade you.


Ummm... try finding a lvl 2 iron node. Base quality of stone/ore goes up to 20 on lvl two. And etc etc for lower levels. Assuming you drop to lvl 2 for some node you found via prospecting caves, you could then snake mine to prospect more and then prospect that to inspect lvl 3 of the world. It's tedious, but someone out there will do it. And if you really want to get fun with Steel Q, cut up your better trees and get some crazy charcoal to boost it further. 1 bar of steel produces 5 bows after all.

Primary uses of a rangers bow are for killing force summons stupid enough to have a HF in the open and for picking off people in melee combat though. And even then you'd have to ask why someone with 100+ MM doesn't have some combat skills of his own to join in. I'd rather just hand out Q90 bows to people with decent MM, which are much much easier to make since you can abuse the bear hide strap concept.
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