Roundpole Fences and Signposts

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Re: Roundpole Fences and Signposts

Postby SuchANerd » Sat May 07, 2011 2:36 am

Sevenless wrote:Sling Aurochen/Mouflon from a boat. You can pen them up with signs if you want to pull hair/tame them, otherwise don't waste your time.


They won't flee at all if you sling them from a boat ? Meaning you could just slaughter the whole herd ?

Very useful post btw. Ty.
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Re: Roundpole Fences and Signposts

Postby Sevenless » Sat May 07, 2011 2:47 am

SuchANerd wrote:
Sevenless wrote:Sling Aurochen/Mouflon from a boat. You can pen them up with signs if you want to pull hair/tame them, otherwise don't waste your time.


They won't flee at all if you sling them from a boat ? Meaning you could just slaughter the whole herd ?

Very useful post btw. Ty.


Nope, aurochen and mouflon never retreat. Foxes, boars, bears, and deer do though.
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Re: Roundpole Fences and Signposts

Postby SuchANerd » Sat May 07, 2011 3:20 am

Sevenless wrote:
SuchANerd wrote:
Sevenless wrote:Sling Aurochen/Mouflon from a boat. You can pen them up with signs if you want to pull hair/tame them, otherwise don't waste your time.


They won't flee at all if you sling them from a boat ? Meaning you could just slaughter the whole herd ?

Very useful post btw. Ty.


Nope, aurochen and mouflon never retreat. Foxes, boars, bears, and deer do though.


Damn that's great. I sense a lot of incoming steak for my hearthling :D
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Re: Roundpole Fences and Signposts

Postby Sevenless » Sat May 07, 2011 3:40 am

Damn that's great. I sense a lot of incoming steak for my hearthling


Get a meat grinder. Mutton + Boar = Lamb sausages, Beef = Cow Chorizo. Great PER and CON foods respectively.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
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Explanation of the logic behind the cooking system
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Re: Roundpole Fences and Signposts

Postby MagicManICT » Sat May 07, 2011 6:52 am

Aurochs--singular, Aurochsen--plural

Same as Ox and Oxen.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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