MagicManICT wrote:Thanks for the extra information, but the formula I posted is directly from Loftar. If you're saying he's wrong, please write and correct him.

I know the formula posted so far isn't perfect. My high end math skills are rusty and again, I'm trying to come up with a page that's accurate as well as easy to read for anyone without strong math skills. Everyone's help is appreciated.
This is a busy weekend for me, so I probably won't get time to update this thread or the wiki with what I'm working on. I certainly don't own the information posted there, so feel free to sign up and edit in or post what you think will help on the talk page.
Yeah, as I said, the formula you posted is completely correct, however the wiki page (and everyone else) seems to interpret what Loftar said as being that the "max stat" is "FEP required for a raise", which I am 100% sure is not what he meant. The formula is NOT iterative, as you can see from a simple test... the "variety bonus" for EVERY new food eaten within each raise is 0.632*sqrt(max STAT). See images below for "proof", but it seems like people aren't going to believe me until they check it themselves

.

2*sqrt(61/10)=4.9 (to 1 decimal place)
# foods FEP req Difference
0 61
1 56.1 4.9
2 51.2 4.9
3 46.3 4.9
4 41.4 4.9
Yeah, sorry for going on about this

and well done on removing that horrible misinformation, I was so confused by that up until about a week ago when I did my own tests

. I'll try to put something on the wiki sometime, but I've never played with wikis before, and I also have quite a busy few days...
Cheers
Gunnar