Missing Chickens & Empty Cupboards

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Missing Chickens & Empty Cupboards

Postby SpiderJerusalem » Thu May 26, 2011 5:36 pm

kserswilldie wrote:Lol

It is greifing. An unprovoked, intentional disruption to someones gameplay.

Regardless of the position OP put himself in by not building a wall, the greifers main reason for emptying his cupboards was to fuck with him.

The OP said he didn't steal the more valuable things from the other containers, but rather trashed all his misc. items.

Is it not greifing in WoW when someone camps your body and kills you before your health regens so as to have an advantage?



nope.If I drive up to some random newb, kill him and take all his stuff, it would be pretty senseless and mean, but no griefing.
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Re: Missing Chickens & Empty Cupboards

Postby TeckXKnight » Thu May 26, 2011 5:41 pm

Definition of Griefing:
griefers - differ from typical players in that they do not play the game in order to achieve objectives defined by the game world. Instead, they seek to harass other players, causing grief. In particular, they may use tools such as stalking, hurling insults, and exploiting unintended game mechanics.

Or

A griefer is a player in a multiplayer video game that purposely irritates and harasses other players.

That said I could care less about meaningless quibbling whether this was griefing or not.
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Re: Missing Chickens & Empty Cupboards

Postby kserswilldie » Thu May 26, 2011 6:58 pm

SpiderJerusalem wrote:
kserswilldie wrote:Lol

It is greifing. An unprovoked, intentional disruption to someones gameplay.

Regardless of the position OP put himself in by not building a wall, the greifers main reason for emptying his cupboards was to fuck with him.

The OP said he didn't steal the more valuable things from the other containers, but rather trashed all his misc. items.

Is it not greifing in WoW when someone camps your body and kills you before your health regens so as to have an advantage?



nope.If I drive up to some random newb, kill him and take all his stuff, it would be pretty senseless and mean, but no griefing.



http://en.wikipedia.org/wiki/Griefer

unless you're trying to tell me that OP's guy was only doing this for self preservation
it's griefing
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Re: Missing Chickens & Empty Cupboards

Postby Potjeh » Thu May 26, 2011 7:01 pm

Wrecking other people's shit is an intended gameplay objective in H&H, so by Teck's definition it's impossible to be a griefer here :P
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Re: Missing Chickens & Empty Cupboards

Postby daemmonium » Thu May 26, 2011 7:03 pm

Potjeh wrote:Wrecking other people's shit is an intended gameplay objective in H&H, so by Teck's definition it's impossible to be a griefer here :P


Klaue and some of the bunnays fits inside the description.

But it depends on your relation with them too, they can be very cool guys :lol:
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Re: Missing Chickens & Empty Cupboards

Postby sabinati » Thu May 26, 2011 7:55 pm

they aren't griefers. it's a valid playstyle.
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Re: Missing Chickens & Empty Cupboards

Postby Sevenless » Fri May 27, 2011 12:09 am

I would argue that they are more likely griefers than not. Although it's true that newbies eat up small amounts of resources (the worst being that they can slow refresh rates when you're out foraging), I doubt most players who trash newb houses consider this. I know some do, and that makes them more of a harsh raider than a griefer.

But for HnH, griefing takes on a new meaning as far as I've ever seen. Griefing is usually the enjoyment of wanton destruction of the property of others. Thieves/raiders enjoy killing, and steal for the loot but will generally leave the cabinet of sticks alone. Griefers enjoy the killing and loot, but they also enjoy ruining people's day and will go to extra measures to inflict pain that generates no in game value for them. I don't view them as separate entities so much as part of a continum with True blue Rangers on the side of "good" and griefers being on the side of "evil" when interacting with players/villages that don't influence them outside the event. Someone who has stuff stolen from them enters a different zone of moral code and is allowed to inflict much more harm before they become a griefer.

My opinion on the matter of HnH morality anyway.
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Re: Missing Chickens & Empty Cupboards

Postby DatOneGuy » Fri May 27, 2011 1:05 am

I don't accept that as a valid definition of griefing.

As defined by dictionary.com:
Griefing: an online game player who intentionally spoils the game for other players

While this is true it's not accurate enough, it's much too broad and includes things such as PKing that are valid playstyles in many games, such as ours. It also leaves motive completely out of the question and motive is something that entirely separates 'griefing' from simple attacking. BN was known for employing salt the ground tactics at some point, that would fit into this description of griefing, but given that the people were thieves or such in their grid, I doubt anyone would argue that it was griefing.

Griefing has various definitions, a more broad approach appealing to most games would be:
"A play style where a player intentionally disrupts the gaming experience of other players" - Adrir ( Game Career Guide Forums

However, this doesn't apply well to HnH where that is not only a valid playstyle but at some point may become a necessary part of the game for even the most 'straight edge' players.

I would say a slightly more accurate definition(especially for HnH while staying broad) of griefing would be:
"The act of intentionally disrupting other players for no reason other than to cause emotional anguish"

Take it as you will.

1)Griefing doesn't necessarily have to be a playstyle, it's more of an act, but can be used to define a play style.
2)Griefing is not the same as simple attacking, or attacking with reason. While griefing does have a purpose its purpose is to cause grief, nothing more.
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Re: Missing Chickens & Empty Cupboards

Postby Shadow7168 » Fri May 27, 2011 3:57 am

Yeah, stacking stealth is a must for any shady character. Oh, once a nubvillage got pissed at me, accused me of stealing stuff exiled me, and then tried to kill me with a boar in W4. I will leave out some of the details to stop this from turning into a paragraph, but I lived in a separate place. To avoid them from attempting any retribution, since they clearly demonstrated that they wouldn't really let me live nearby. So, I took all my useful stuff, took the most valuable loot, and destroyed the rest. When I got back to my place, they were trying to build a ram with some of the glue they had. Tell me, is that greifing, or tactics?
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Re: Missing Chickens & Empty Cupboards

Postby kserswilldie » Fri May 27, 2011 4:15 am

Griefing encompasses too many aspects of play in this game, and in all games. It's a very broad term that doesn't really need to be broken down to a cut and dry definition. From one persons PoV something may be considered griefing, but others might see it differently. A lot of it has to do with motives, which most of the time we can't be sure of.

As far as I'm concerned, any unprovoked act of disrupting another persons playing experience is considered griefing to some extent. Now that's not to say that when person A stole person B's fish from his basket, he wasn't doing it to fuck with person B but rather because he had been unable to locate food and was on the verge of death as it was. But to person B it's no less of an act of grief than if person C, fully fed and of in no need of the fish, came along and destroyed his basket for funsies.
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