Grable wrote:Hm, might aswell ask here. What's a good way to use a finishing sword attack with relatively low melee skills (lets say my melee is 1/5th of my UA)?
The fact is I want a high damage attack to finish the animal/player before it runs off. How do you guys do it?
For now I just reduced their defense to 0 with unarmed then used Sting Like A Bee to get a quick Sting as a finisher. Is there a better way to do it?
Jackard wrote:Sotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
fucking wizards
Dataslycer wrote:Valor Strike also takes a shitload of time to recover as well.
Grable wrote:So what's a good ratio of UA:Melee to make successful finishing blows with swords? I always kept it 5:1
Potjeh wrote:Meh, I don't need any melee. I only carry sword to finish off KO-d opponents quickly, or to hit people on the move if an opportunity comes. Neither of those cases calls for any melee skill.
Punches are just plain better than stings in actual combat, I'd rather have more weaker hits than fewer stronger, since each hit that does damage gives me advantage.
Grable wrote:So what's a good ratio of UA:Melee to make successful finishing blows with swords? I always kept it 5:1
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.