Silkmoth-ery

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Silkmoth-ery

Postby Phaen » Thu Sep 01, 2011 8:42 am

MagicManICT wrote:If you lack an appropriate Q herbalist table, then yes, getting quality above that is impossible (if I'm doing the math in my head right). However, you can get silk quality up with just a q10 tree. It will just be as slow as the apocalypse trying to do so. You'll have to set aside the eggs that are +5 q (and up) above your tree aside and breed them all at once. When the worms feed, they'll lose 4 points, so you'll have only gained one point in average. The sheer number of eggs you have to hatch means you'll only get a couple of points a month.

(Sorry about bumping an old thread)

Quotes like this (and a tiny bit of testing) always led me to believe that mulberry leaves can never lower quality by more than -4 per cycle.

But yesterday I tried it with a q10 leaf and this happened -> http://i.imgur.com/Msjx6.png so my previous notions were wrong.

This makes me wonder -
How high above mulberry q can one get the silk before the softcapping cancels out the +5q?
Once the silk reaches this point it is hardcapped by the mulberry, right?
What is the formula for the soft/hard- capping? (it doesn't appear to be a simple (mulberry+worm)/2)
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Re: Silkmoth-ery

Postby MightySheep » Thu Sep 01, 2011 10:41 am

what would be much simpler is if you just spent your time spamming bricks or mass straw or mass linen or pearl hunting or spamming LCs or foraging/ killing bears and then use a trade thread and buy your silk gear, you could get a full set of gear that doesn't completely suck ass, quite easily
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