Game "Randomness" Behavior

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Re: Game "Randomness" Behavior

Postby mvgulik » Wed Jul 27, 2011 6:42 pm

Skorm wrote:impossible for some ppl, for others not, for now this is a question only devs can answer.

That probably is "for others (I hope) not". ... unless you feel like writing down you idea(s) on how you would go about this.

... Randomness is great in hiding its patterns. And if you do find a pattern, It probably was not so random in the first place ...
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Re: Game "Randomness" Behavior

Postby MagicManICT » Wed Jul 27, 2011 6:57 pm

mvgulik wrote:... Randomness is great in hiding its patterns. And if you do find a pattern, It probably was not so random in the first place ...


There's no such thing as random. We just haven't come up with a brain capable of seeing all the patterns. :geek:
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Re: Game "Randomness" Behavior

Postby Projeear » Wed Jul 27, 2011 7:07 pm

I remember when Curios were first introduced, I used to sit in a swamp and wait for a Red Dragonfly to fly by... :lol:
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Re: Game "Randomness" Behavior

Postby Skorm » Sat Jul 30, 2011 11:09 am

i've seen many "impossible" things on game happend, i don't really doubt that someone whit the time and effort could figure this out, anyway MagicMan, you are right, it's unlikely that devs will answer the question, i guess i'm doomed to boil thousands of mussels whitout knowing how they work ( i have this mental "issue" or so i call it that i always wanna know how stuff works :( )
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Re: Game "Randomness" Behavior

Postby MagicManICT » Sat Jul 30, 2011 4:38 pm

Skorm wrote:anyway MagicMan, you are right, it's unlikely that devs will answer the question,


Maybe if someone goes and gets Loftar drunk enough, he can be talked out of it. :lol:
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Re: Game "Randomness" Behavior

Postby cobaltjones » Sat Jul 30, 2011 4:46 pm

Here's the real question...

Who fucking cares?

I think it's fairly reasonable to assume that the random aspect of mussels/pearls is applied during the boiling process. And even if it wasn't, what does it matter? It changes absolutely nothing...
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Re: Game "Randomness" Behavior

Postby MagicManICT » Sat Jul 30, 2011 5:33 pm

cobaltjones wrote:I think it's fairly reasonable to assume that the random aspect of mussels/pearls is applied during the boiling process. And even if it wasn't, what does it matter? It changes absolutely nothing...


You're right, it doesn't change anything however....

cobaltjones wrote:Here's the real question...

Who fucking cares?


Those of us that "need" to know every aspect of everything.

If you don't care, don't bother reading it. However, I'm guessing that you have a "need" to read it since you posted in the thread. ;)
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Re: Game "Randomness" Behavior

Postby Skorm » Sun Jul 31, 2011 6:04 pm

cobaltjones wrote:Here's the real question...

Who fucking cares?

I think it's fairly reasonable to assume that the random aspect of mussels/pearls is applied during the boiling process. And even if it wasn't, what does it matter? It changes absolutely nothing...


you certainly do if you took the time to read and post IMO.
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