Ideal place to live

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.

Re: Ideal place to live

Postby MagicManICT » Wed Nov 16, 2011 7:28 pm

BruThoL wrote:That was more for the "only one entrance" thing. Anybody can zigzag into your cave from another and access your village...

Also, protecting a cave with a brickwall requires 2 initials cornerposts which is quite expensive.
Having a cave entrance in your village also means having edges in your village it's a waste of space.

Furthermore. Building a wall will take at least 12h, so 12h with your village being vulnerable.

On another hand it takes only 2 minutes and half a dozen of wood blocks to secure a minehole.


1) Not if it's walled properly. Nobody will get in without a ram.
2) If you have iron, the wrought iron needed to build the two corner posts is cheap, cheap, cheap. The clay and steel will take more time to get.
3) No more so than when getting the first wall up around the village.
4) ???

Just to note: there are some people that have gone completely underground with village operations and only have farmland and animals above ground.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Ideal place to live

Postby Patchouli_Knowledge » Wed Nov 16, 2011 10:27 pm

The perfect place:

Location at the corner of the world
q109 Well
q109 mudflat
q109 soil nearby
q109 mountain foraging spot nearby
q109 swamp nearby.
No cliffs at location
Lake with q109 mussels and flotsams and no river outlet
High quality nod at level 5.
Large arena surrounded by thickets

It's not going to happen but nothing wrong about dreaming it.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: Ideal place to live

Postby TheMan » Wed Nov 16, 2011 10:35 pm

Kionys wrote:What would be considered the ideal place to live? Grasslands, near a river, clay node, mine, mountains, broadleaf..?
You do not have the required permissions to view the files attached to this post.
AB POS
User avatar
TheMan
 
Posts: 78
Joined: Sat Feb 12, 2011 1:04 am

Re: Ideal place to live

Postby DarkenedShade » Wed Nov 16, 2011 11:26 pm

Gee a troll with no originality and no intelligence that's surprising.

P.S. That was sarcasm
DarkenedShade
 
Posts: 1
Joined: Sat Nov 12, 2011 11:54 pm

Re: Ideal place to live

Postby BruThoL » Wed Nov 16, 2011 11:41 pm

MagicManICT wrote:


1) Not if it's walled properly. Nobody will get in without a ram.

This is a huuuuge resources waste. (A lot more than to build a shaft).

2) If you have iron, the wrought iron needed to build the two corner posts is cheap, cheap, cheap. The clay and steel will take more time to get.

Yeah, let's say you do it all the faster you can.
56h for steel, 12h for cp to dry : 68h. Nearly 3 days with a huge hole in your village.
And a clay node raped.

3) No more so than when getting the first wall up around the village.

Hum we may play it differently though.
Actually i make a settlement with basic security for start. Then i go find a place and make the pali.
There is no village at this place. Just the wall being builded.

4) ???

Well, make a roundpole fence around the shaft.
Perfect protection.


And yeah. Caves are good as a first place to settle.
And for foraging.
We also are still using caves for some metal nodes.
But yeah, having a cave entrance in your village walls is, in my opinion, bad.
BruThoL
 
Posts: 392
Joined: Tue Feb 15, 2011 11:01 pm

Re: Ideal place to live

Postby Procne » Wed Nov 16, 2011 11:54 pm

Who said about having cave entrance inside your walls?
Procne
 
Posts: 984
Joined: Sat May 29, 2010 3:04 pm

Re: Ideal place to live

Postby MagicManICT » Thu Nov 17, 2011 12:57 am

BruThoL wrote:
Well, make a roundpole fence around the shaft.
Perfect protection


That's about as good protection as a leaky condom. :roll:
It works well enough for one or two players who have little enough they can log out with it every day. It's not really protection for any resource that needs to be secured.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Ideal place to live

Postby Thijssnl » Thu Nov 17, 2011 2:16 am

Good soil is what you need, good water, metals and clay you can transport. Soil you farm upon.
Thats my view on it anyway, I might very well be wrong:)
User avatar
Thijssnl
 
Posts: 2389
Joined: Fri Mar 12, 2010 9:09 pm

Re: Ideal place to live

Postby MagicManICT » Thu Nov 17, 2011 2:42 am

Thijssnl wrote:Good soil is what you need, good water, metals and clay you can transport. Soil you farm upon.
Thats my view on it anyway, I might very well be wrong:)


Nope. That's about the long and the short of it. Even water can be transported. But then, you can always raise seed quality no matter what soil your on. It's just faster the better the soil is.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Ideal place to live

Postby Patchouli_Knowledge » Thu Nov 17, 2011 3:11 am

If you want to make the cave entrance secure but walkable distance from your village, just make a brick wall cage with only 1 tile distant from the opening itself so that they cannot even build a ram there making it secure except if they manage to go through the gate area as you open the gate with the gate alt. This can be easily solved by making a crossroad at the cage area to the cave.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

PreviousNext

Return to How do I?

Who is online

Users browsing this forum: Claude [Bot] and 1 guest