Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.
shotgunn902 wrote:so why again do i not see many people without a shield and just an SS and i assume knuckles?
Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.
Sevenless wrote:The big issue with a B12 is material cost actually. Considering the very hefty cost they incur (material and IP in battle), they're definitely not guaranteed to be worth using over a sword. They're useful though if you plan to use them properly as part of a UA build.
Situation where B12 is useful that a sword isn't as much: Combat with a same UA char or higher. You're going to have issues breaking their combat bar if they're skilled enough not to lose to your movement combat technique. A sword hit will lose quite a bit of damage to their def bar (due to your lower MC score). What's left might ping off their armor entirely. A B12 will always hurt the enemy if it touches their armor though.
B12 has a higher base damage than a sword, B12 can be abused in quality higher than a sword can because it includes leather (troll leather anyone?). Hell, witha good anvil and the best bear leather you can make you can get an amusingly beastly B12 from shit steal (without much effort last world I made a Q89 B12 I believe? We're talking Q40 steel tops going into that). Furthermore, B12 has some stat buffs. Agility I know for sure, although it's fairly small tbh. Every little bit does help though.
Is it worth all those costs? I'd say it's an iffy question. The psychological aspect of the B12 does have an effect though, that's for sure. You might survive a sting, but hell no do you survive a B12 hit. From what Vigilance has told me about them, that's a big part of why he likes them. The fear they inspire.
Sevenless wrote:The big issue with a B12 is material cost actually. Considering the very hefty cost they incur (material and IP in battle), they're definitely not guaranteed to be worth using over a sword. They're useful though if you plan to use them properly as part of a UA build.
Situation where B12 is useful that a sword isn't as much: Combat with a same UA char or higher. You're going to have issues breaking their combat bar if they're skilled enough not to lose to your movement combat technique. A sword hit will lose quite a bit of damage to their def bar (due to your lower MC score). What's left might ping off their armor entirely. A B12 will always hurt the enemy if it touches their armor though.
B12 has a higher base damage than a sword, B12 can be abused in quality higher than a sword can because it includes leather (troll leather anyone?). Hell, witha good anvil and the best bear leather you can make you can get an amusingly beastly B12 from shit steal (without much effort last world I made a Q89 B12 I believe? We're talking Q40 steel tops going into that). Furthermore, B12 has some stat buffs. Agility I know for sure, although it's fairly small tbh. Every little bit does help though.
Is it worth all those costs? I'd say it's an iffy question. The psychological aspect of the B12 does have an effect though, that's for sure. You might survive a sting, but hell no do you survive a B12 hit. From what Vigilance has told me about them, that's a big part of why he likes them. The fear they inspire.
_Gunnar wrote:
What caps B12 smithing? Someone once told me that psy, sewing and dex were involved as well as str and smithing...
Sevenless wrote:_Gunnar wrote:
What caps B12 smithing? Someone once told me that psy, sewing and dex were involved as well as str and smithing...
To my knowledge, it's purely based on smithing*STR
It sounds like the person you were talking to was mixing up silk crafting with all high tier item crafting. Anything that involves silk (including Rbows) has Psy as a crafting stat included in it. It's part of why Rbows are a pain to craft until someone gets a good psy/str/smithing score (I don't think sewing is involved).
Potjeh wrote:I can't take a moustacheless opponent seriously.
dagrimreefah wrote:Well, 19 months into playing, and NOW this is the most godawful, shittiest, laggiest game i've ever played. GG Jorbtard.